It requires an exists (or harm, which implies exists), or it'll try to use the ability on your focus target even if you don't have one. Fixed and shortened:
Code:#showtooltip /use [@focus,nodead,exists,nomod:shift][]Hammer of Justice
It requires an exists (or harm, which implies exists), or it'll try to use the ability on your focus target even if you don't have one. Fixed and shortened:
Code:#showtooltip /use [@focus,nodead,exists,nomod:shift][]Hammer of Justice
Last edited by mmocf531e475c8; 2014-01-04 at 11:07 PM.
Awesome, thank you so much! That works perfectly.
[Banhammer, Kungen's Bane]
1.60 sp mace
150 str
268 sta
77 defense
80 dodge
93 parry
"As you look upon the mace, you hear the whining of a thousand fanboys. Something deep with in your soul makes it impossible to think anything but 'lol.'"
Hello
Is it possible to change this following things:
Party, target of targert and focus target name text to class colors
Change the font and size of the players/npc text names
-Enemy only size and font
-Friendly size font and class colors
-Npc only size and font
Adding a levels near the players name in chat
Thanks
While it's perhaps possible to do some (or all) of those things in a macro, you would be far better off just getting an addon to do that sort of stuff.
Thanks for the answer, i thought this section counts as scripts to.
Hello everyone,
I've been working on a couple of macros for my disc priest and I was hoping you guys could give me a hand.
The first one is supposed to act as follows:
If target is friendly, cast spell as normal on said target.
If target is unfriendly, cast spell on target's target.
The overall purpose of the macro is to be able to cast Cascade or similar on Tank while still targeting boss.
The second one should act the same way based on target, thus:#showtooltip cascade
/stopcasting
/cast [noharm][@target] cascade
/cast [harm][@targettarget] cascade
If target is friendly, cast spell as normal on said target.
If target is unfriendly, cast spell on target's target.
The overall purpose for this is to be able to cast healing spells, bubbles or similar on Tank while still targeting boss.
Do you guys reckon this would work?#showtooltip <spell name>
/stopcasting
/cast [help][@targettarget] <spell name>
EDIT:
Just in case someone uses the search function, thanks to Treeston I've found out that the correct macro to use (for both cascade and other healing spells) is this one:
#showtooltip
/stopcasting
/cast [help][@targettarget] <spell name>
Last edited by Tractor; 2014-01-09 at 11:46 AM.
You describe both macros as being the same - the first one won't work as you want it to, but the second one will.
PS: I wouldn't specify the spell name in the #showtooltip, as doing so stops range display etc from updating as the macro changes its intended target.
Hi Treeston, thanks for the reply.
Well technically they are the same, with one key difference, cascade deals damage if cast on an unfriendly.
Perhaps this doesn't matter?
Would the [help][@targettarget] work all the same for cascade as well?
Pretty much, yes. [help][@targettarget] means:
Code:[help] - If current target is friendly, cast on current target. [@targettarget] - Otherwise, cast on target's target.
(For reference, your first macro would've done this:)
Code:[noharm] - If current target is friendly, cast on current target. [@target] - Otherwise, cast on current target. [harm] - If current target is unfriendly, cast on current target. [@targettarget] - Otherwise, cast on target's target.
Awesome, thanks so much for getting back to me on such short notice!
Hey all, I'm looking for a macro for my worgen druid that would activate darkflight if I'm not pushing any modifiers, but if I'm holding down alt it would put me in cat form, activate dash, and then return me to caster form on the next press. Can such a thing been done? I've been messing around myself but to no avail.
I'm using this macro to hide/show the minimap
IS there a way to make it work when using and addon like basicMinimap?Code:/run MinimapCluster[MinimapCluster:IsShown() and "Hide" or "Show"](MinimapCluster)
I'm looking for a macro to do the following:
When I have Elemental Blast talented, the macro would use Elemental Blast.
When I have Unleashed Fury talented, the macro would use Unleash Elements.
Preferably with the tool-tips updating dynamically.
NB: When I have Elemental Blast talented, I can still use Unleash Elements (though I don't want to).
I thought about something simple, but if I had two lines with Elemental Blast and Unleash Elements, the macro would most likely just cast Unleash Elements if Elemental Blast is on CD.
Last edited by Anzen; 2014-01-13 at 10:10 AM.
Not possible, I think. The only way to do a talent macro is if all of the abilities in question are only available when spec'd into that talent. It is possible in theory to write an addon that would modify a macro when you change your talents, though.
Hey everyone!
I have a little question: is it possible to make such a thing as conditional emotes? As example, what I'm trying to do is a "Grimoire of Sacrifice"-macro. What I have so far is:
#showtooltip
/target pet
/laugh
/cast Grimoire of Sacrifice
I now want to expand this simple macro, to performe different emotes depending on which pet is sacrified, e.g. /spit the imp, /laugh cpt. Blueberry, /pet the felpuppy and /kiss the sukkubus.