What you do you mean? It has been updated. Last public release was July 20th with several alpha versions, the most recent being 35 minutes before this post. You can get the alpha files here.
What you do you mean? It has been updated. Last public release was July 20th with several alpha versions, the most recent being 35 minutes before this post. You can get the alpha files here.
Hi! Would just like to know if there is a way to make a modifier macro work with mouseover macros (I mean there probably is but I can't seem to get it to work).
I'm currently testing:
#showtooltip
/targetenemy [noharm][dead]
/use [@mouseover,harm,nodead][@target,harm,nodead] [] Mind Blast
The macro currently:
1. Targets a living enemy if I don't have one.
2. Casts the spell on a mouseover target if I have one.
3. Casts the spell on my target if I don't have a mouseover target.
What I would like if for the macro to keep these conditions but add:
[mod:alt] Mind Sear
such that if I press alt, it will obey the above three conditions but cast Mind Sear instead of Mind Blast. If I try to insert it on the macro, it seems to cast Mind Sear always and disregards Mind Blast.
The issue is most likely the blank [] condition. It always evaluates to true, so if placed before any semicolon split, anything after that is ignored. I assume you copied that into the Mind Sear portion.
Try this:
Code:#showtooltip /targetenemy [noharm][dead] /use [@mouseover,mod:alt,harm,nodead][@target,mod:alt,harm,nodead][mod:alt] Mind Sear; [@mouseover,harm,nodead][@target,harm,nodead][] Mind Blast
It works! Thanks.
[@targettarget] works fine, [@party1target] works fine @mouseovertarget doesn't seem to be valid it just skip to the next [] but the macro was saved without reporting syntax error. Is there a way around it ?
It's just @mouseover. Also, macros do not give errors when saved. Any errors will occur when the macro is used. Even then, simple syntax errors may or may not give an error depending on how they affect the script. In this case, the macro passed over the invalid conditional as false.
hello. trying to create a macro for my holy paladin.
/cast [target=targettarget] judgement
what it does: casts judgment on enemy when i got a party member selected. I need to improve it and make it cast judgement if i got the enemy selected. it doesnt work on enemy in its current state.
my arms warrior Active
i tried /cast [target=targettarget] judgement; Judgement myself. doesnt work. 1st version doesnt work also..
my arms warrior Active
Last edited by Qlix; 2016-08-04 at 09:36 PM.
Science the shit out of it!
Hi, I have the following macro to interrupt spell casting to shoot off a Void Bolt (instant spell)
/stopcasting
/cast Void Eruption
Void Eruption puts us into voidform, and the spell automatically becomes Void Bolt. My problem is Void Eruption has a cast time, and I sometime mash the key, which interrupts itself.
Is there anyway I can code /stopcasting to only apply for Void Bolt, and not Void Eruption?
my arms warrior Active
Uberauras - Dynamic Weakauras for all Classes and Specs
**UPDATE IN PROGRESS**
https://wago.io/5F4Ucz3RN
another request guys.. is there a way to make holy shock and light of the martyr work in 1 button ? i mean when HS is on cooldown martyr is cast.
my arms warrior Active
You can make a castsequence macro to cast one after another, but if you cannot cast anything in the sequence, the sequence will not continue. What you want to do is considered by Blizzard to be an automated process. If Holy Shock is on cooldown in a cast sequence, the macro will stop there. If you make a macro with simply both spells on their own line, both will cast at the same time if both are available.
Need some help with a mouseover macro please.
How do i put in a modifier alt mouseover and no mouseover will just cast at my selected target?Code:/cast [mod:ctrl]Shadow Mend;[mod:shift]Silence;Void Eruption
I think this is what you want. You didn't say what spell you wanted in the alts and I assumed you wanted both the mouseover and the target to use alt. I also assumed you wanted to keep everything else that was in the macro. Replace "Spell" with what you wanted to cast.
Code:/cast [mod:alt,@mouseover] Spell; [mod:alt,@target] Spell; [mod:ctrl] Shadow Mend; [mod:shift] Silence; Void Eruption