Do yall think itll be worth getting blood and thunder from the prot tree to work thunderclap into our rotation instead of just reapplying rend we could refresh it
Do yall think itll be worth getting blood and thunder from the prot tree to work thunderclap into our rotation instead of just reapplying rend we could refresh it
If it was not at the price of sacrificing points from other talents that were of more benefit than thunderclap reapplying rend for you, then yes, it would probably be fine to spec into blood and thunder.
My name is Cernunnos, I will love you like no other, I have died a thousand deaths, each time I died I thought of you.
theres not really anything that increases your dps for those last few points unless i missed something.
If this was WLK and had loads of kickass AoE, I'd talent for it.
Sadly, this isn't going to be WLK. :<
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depending on how you look at it you could wind up with all the points you like in arms for pve dps taken and then take a few in fury and THEN look at prot and decide between incite and Blood and thunder. Depending on how much crit is available in Cata incite might be much prefered over applying rend in aoe scenarios.
On the other hand, with Blood and Thunder you don't have to reapply Rend, but could instead get some extra damage in with TC. Your tanks would not complain over not having to apply TC.
The test will be in the numbers but Blood and Thunder may have potential. The Thunder Clap does damage and applies the slow debuff, splashes all nearby enemies with a rend that can crit and potentially trigger deep wounds.
it refreshs your rend on your target along with giving it to everyone else.
---------- Post added 2010-09-19 at 07:04 PM ----------
actually now that i think about it this could only work if you had enough rage to make those extra 10 rage spent not prevent you from using your higher damage abilities it may end up working but 15% crit on heroic strike will probably net more dps