You wrote a long post. I read it, now read the responce
Yes, and every class has a counter class
who do rets counter? critters?
BETA
yea cata is 2 months away and blizzard hasnt mentioned that there's something wrong with ret when clearly there is
So your theory is based on a scenario where the Mage and casters in general will have an advantage against Ret paladins and melee in general...
I agree that spellsteal is a very powerful tool against the paladin, but Judgement should not have it’s cooldown decreased or anything based on the paladins weakness to being kited.
you forgot dispels and snares
The buff should perhaps be immune to spellsteal.
That is simply a counter move. Everything doesn’t have to be skill based instead of class based.
Obviously you shouldn’t be able to remove crowd control effects till hell freezes over
yea but clearly the mage can
This is a PvE change. Since only healers and I think shadow priests will be able to remove magic upon friendly targets.
warlock's imps too...
The fact that you didn’t need your trinket for the stun proves why it was nerfed.
yea and blink is perfectly fine
You run faster than the mage does, so you will get closer whether he detects the bubble sooner or later.
you do not run faster with a 40% slow wuth 100% uptime except for the 8 seconds of hand of freedom
This will only happen if the mage has the terrain advantage
isnt that all the time
You’re not supposed to deal heavy damage while in bubble. That’s the whole point of the damage reduction.
You can bubble, freedom and trinket out of freezes and trinket and bubble out of stun and morph.
i wont even say whats wrong with this...
Of course does it break on damage, there’s no class with two instant cast stuns with no prerequisites to them that would be absurdly overpowered. Besides you can deal damage to him and might generate holy power, which allows you to deal more damage.
the answer is cooldown
And improved blink doesn’t make it easier since seal of justice should prevent the speed increase from taking effect. And you should use the opportunity to use it while he is repented.
Might be a good thing to have for pvp
Okay
World of Retribution Paladin versus Frost Mage.
Not everything is done with this fight in mind you know.
Even the Feral Druid has mana issues against the Frost Mage, even if it heals less than the Ret Paladin.
lol at this 1 no longer the case in cata
Again, he can only silence you if he is inside line of sight. If he goes around the corner in an arena one versus one scenario, he might get annihilated by your melee damage.
40 yard range + wide cast arc+ slows = no los
Holy Power Generation:
http://cata.wowhead.com/spell=26023
The mage moves slower than the paladin, therefore the paladin will get closer during the time the mage uses to spellsteal.
The heal is probably the biggest heal, so comparing to something like the art of war flash light doesn’t make too much sense. Besides in another terrain you can go out of line of sight and cast a holy light or so.
Again, Holy Power Generation:
http://cata.wowhead.com/spell=26023
Terrain.
Wings can be used to get a HoW off and then you can remove the buff, if it’s necessary.
wings get stolen to nuke the paladin
Seal of Justice doesn’t slow, it limits movement, for 5 seconds. Imp. Blink lasts 3 seconds.
the blink itself makes enough distance for the paladin not to catch you the sprint is a bit unnecesary
Again, terrain.
Again, Holy Power Generation:
http://cata.wowhead.com/spell=26023
Conclusion: You never fight a caster in open space if it can be avoided. If you can’t avoid it, then you’re basically screwed.