Beast Mastery
Kill Command now scales from 35% of RAP, down from 63% of RAP.
Bestial Wrath now causes 20% additional damage, down from 50%.
Focus Fire now has a 30 sec cooldown, up from 15 sec.
Mastery: Master of Beasts now increases damage done by your pets by 13.6%, down from 20%. Each point of Mastery increases pet damage by 1.7%, down from 2.5%.
Marksmanship
Aimed Shot base damage increased by 14%
Mastery: Wild Quiver now grants a 14.4% (down from 16%) chance for your ranged attacks to also instantly fire an additional ranged shot for 100% normal damage (up from 50%). Each point of Mastery increases the chance by 1.8%, down from 2%.
Survival
Mastery: Essence of the Viper now increases all elemental damage you deal by 8% (down from 20%). Each point of Mastery increases elemental damage by 1%, down from 2.5%.
Pet Skills
Tailspin now lasts 30 sec, up from 8 sec. Cooldown changed to 25 sec, down from 40 sec.
Lock Jaw (Dog) *New* - Dog locks its jaws on the target, holding it in place for 4 sec. / 5 yd range, Instant, 40 sec cooldown
What is with the nerf hammer? last patch it actually got dropped WAY more on par with the other 2 specs. The new change to Bestial Wrath, Focus Fire, and the mastery will destroy BM damage. The MM and SV masterys didn't need to be changed at all, in fact, SV needed to be buffed if anything. Why are hunters getting the short end of the stick this patch? Hunters were not too far ahead of other pure classes in DPS, so why is their damage being cut so drastically?