Originally Posted by
Moyotoshi
The difference between MM and the other two specs is that MM has a higher concentration of 'boring' or 'situational' talents. Survival has Imp Serpent/Serpent Spread. Pretty much every other talent you can take is a fairly potent damage increase useful in any situation. BM, likewise only has two real 'filler' points that go in either Spirit Bond, Pathfinding or Crouching Tiger. Everything else is geared toward increasing damage. Marksmanship, on the other hand, has to take 4 points worth of talents that only activate during the opening and end phase, two points of incredibly situational utility (MfD is not even really good on trash packs since it doesn't proc off Multi-Shot) and probably 4 points of pet focus management that should have been in the BM tree. Personally, I would have put those + RiF in BM, moved Pathfinding and Crouching Tiger to Survival and filled in the gaps in MM with something proc-like for a different Marksman skill. Even something like 'When you crit twice in a row with Arcane Shot, you reset the cooldown of Chimera Shot and reduce its focus cost and damage by 25% for 5 seconds.' would have been a lot more exciting.