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  1. #21
    Quote Originally Posted by Kellorkleft View Post
    I don't know why Blizzard doesn't like how we aren't visiting the their other capital cities when they've yet to do attempt anything to give players incentive to even go there.
    "Nobody visited Exodar, so we're not going to bother making anything new again ever."

    Well gee, maybe if it wasn't parked in the ass end of nowhere, required a 4 minute boat ride to get there, was absolutely isolated from the rest of the continent, and wasn't a fucking nightmare to navigate...

    "Nope, player's fault."

  2. #22
    Quote Originally Posted by sarethen View Post
    I would love to see Org and SW get completely leveled. Call me a douche, but think about it. It'd be so interesting to see where the players would congregate after having those two main cities borked.
    For Alliance prolly IF. Since most ally players on my server go to IF now anyways.
    No idea where Horde would go to.....UC?
    WoW characters that need/deserve to get killed/punished/otherwise removed from the story: Tirion(dead now), Thrall, Malfurion, Sylvanas(soon?), Jaina, Tyrande

  3. #23
    Deleted
    Quote Originally Posted by phaffo View Post
    I think that Exodar should be a disco.
    moodlights, grooves and a glitterball?

  4. #24
    Quote Originally Posted by Vasti View Post
    For Alliance prolly IF. Since most ally players on my server go to IF now anyways.
    No idea where Horde would go to.....UC?
    Thunder Bluff. Everything is on that little meza. You can even be mounted while using the AH! And one of the auctioneers talks!

  5. #25
    Deleted
    WoW always has had too many Capital Cities.

    They had 6 for release, which was already two too many and was more out of lore-reason than practical game-play. They added 2 more neutral Hubs for each of their expansions plus 2 new cities for each of their BC races.

    So that's 8 cities and 2 neutral Hubs. What a waste of resources.

    WoW only really needs 3 capital cities for each race, and that's purely for balancing out the population. Tbh.....one well designed, lag-free capital city per faction would almost suffice.

  6. #26
    Quote Originally Posted by Secarian View Post
    Imo, they should just put up portals between the racial capitals and from each capital to the leveling areas. That way location would no longer be an issue and people could hang out in whatever city they wanted to... Also, make capitals not enterable for characters below level 5 or so to keep the spambots out.
    I like that idea about the minimum level to enter capital's actually. Could just implement it in a similair way to how alliance can't enter the horde section of Dalaran and Vice versa. Doesn't really help with the unused cities issue but it's a nice idea and can't see any major issues it would cause for real players.

  7. #27
    Deleted
    Quote Originally Posted by Paulosio View Post
    I like that idea about the minimum level to enter capital's actually. Could just implement it in a similair way to how alliance can't enter the horde section of Dalaran and Vice versa. Doesn't really help with the unused cities issue but it's a nice idea and can't see any major issues it would cause for real players.
    Nelf player wants to start leveling experience in goldshire
    *tries to go to boat*
    oh dear, it seems I'm trapped on this GODDAMN TREE!

    maybe if they did like the worgen and goblin players and made the 1-5 zones HEAVILY phased

  8. #28
    Deleted
    What they could do is use the cities as extra questing areas, dealing with whatever that race's big problem is at the moment. The Grimtotem seize Thunder Bluff when Cairne dies, so why not have events about this going on in the city for newly lvling taurens(it would create a difference in landscape from the open plains the whole 10 levels). Similarly, the Exodar could actually be fixed, or made more stationary. Silvermoon could actually give the Blood Elves a more solid connection to the Horde, considering all seems well and good over there now with the Sunwell restored, giving the Blood Elves not much reason to stay in.

    There are so many opportunities for great storylines in those cities, it would be a shame to let them be ghosttowns.

  9. #29
    Quote Originally Posted by MeierLink View Post
    Douche

    Indeed these cities need something to atract players...

    Exodar and Silvermoon locations are the worst =(
    I actually use Exodar and Darn for my banking and AH, because there are always so few people in the way.

  10. #30
    High Overlord
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    Quote Originally Posted by AdamG3691 View Post
    Nelf player wants to start leveling experience in goldshire
    *tries to go to boat*
    oh dear, it seems I'm trapped on this GODDAMN TREE!

    maybe if they did like the worgen and goblin players and made the 1-5 zones HEAVILY phased
    Yeah, I sort of imagined doing it by revamping starting areas to make them phased like the DK/goblin/worgen starting areas, so you can't leave them before you finish all the quests in there.
    Peace through love, understanding and superior firepower.

  11. #31
    Quote Originally Posted by dcemuser View Post
    These cities are going to have quite a bit of activity in 4.0.1 if the event goes on for more than a few days. The elemental invasion gets annoying fast and a lot of people will probably want to escape to a city in which it doesn't happen.
    Alliance will go to IF horde will hide in TB or UC my guess.

    As far as the OP said the best way to use all the citys would to have them all have the portal hubs like SW and Org. I LOVE Darn and Exodar i really like the openness and wild factor of Darn and the giant crystal theme Exodar has i feel like Darn MIGHT get some more love in Cata with the addition of the Worgen district (lol) and its close to Hyjal if you want to fly. But Exodar im sad to say will always be that place you go to for Holiday metas and random crap. ( I honestly think horde spend more time in exodar killing Velen then we do, as alliance, hanging out.)
    A day without sunshine is like, you know, night.

  12. #32
    They should add strip clubs and casinos to the unpopular cities.
    Bubbles: Have a nice day, and go ____ yourself.

  13. #33
    No doubt about it IF IS going to be the nr.2 town if not even nr.1. Back in the days SW didn't even have a AH so... this is not going to be anything unusual about "sw and org being too crowded" it used to be like that in vanilla but wiht If and org instead.

  14. #34
    Quote Originally Posted by Secarian View Post
    Imo, they should just put up portals between the racial capitals and from each capital to the leveling areas. That way location would no longer be an issue and people could hang out in whatever city they wanted to... Also, make capitals not enterable for characters below level 5 or so to keep the spambots out.
    I agree, that might just be the answer to the bots problem.

    ---------- Post added 2010-10-04 at 02:20 PM ----------

    Quote Originally Posted by AdamG3691 View Post
    Nelf player wants to start leveling experience in goldshire
    *tries to go to boat*
    oh dear, it seems I'm trapped on this GODDAMN TREE!

    maybe if they did like the worgen and goblin players and made the 1-5 zones HEAVILY phased
    well number one it takes like 30 minutes to get to human starting area or dwarf starting area, dranei one u cant even do half the quests, its better to spend 30 minuts getting to lvl 5 then moving on.
    World PVP and Arenas Are Awesome

  15. #35
    Quote Originally Posted by sarethen View Post
    I would love to see Org and SW get completely leveled. Call me a douche, but think about it. It'd be so interesting to see where the players would congregate after having those two main cities borked.
    they would whine

  16. #36
    Quote Originally Posted by Crowe View Post
    WoW always has had too many Capital Cities.

    They had 6 for release, which was already two too many and was more out of lore-reason than practical game-play. They added 2 more neutral Hubs for each of their expansions plus 2 new cities for each of their BC races.

    So that's 8 cities and 2 neutral Hubs. What a waste of resources.

    WoW only really needs 3 capital cities for each race, and that's purely for balancing out the population. Tbh.....one well designed, lag-free capital city per faction would almost suffice.
    but i really like that they have capital cities.. it hink ti's a briliant idea, makes the world feel a lot more expansive and immersive, a great soruce for the lore, if you ever played other rpgs , like NWN etc and others, i was simply crying for more capitals and seeing where all the differnet races came form, use to think it was crap that you couldn't go to many of their places or we all had to start in one location too.

    THe problem with wow is not that it has too many capitals, it is that it hasn't allowed us to make interesting use of the existing capitals, nor has it done much with it, you have no quests in the capitals, i loved nwn, where neverwinter cityhad the central bit which was neutral and you could trade, pick up quests etc, but you had other quadrants of the city that had quests, during htose quests you had a very good grounding of the lore of the city and the people in it.

    IMO..that is what they should with the wow capitals, expand them so they are both safe havens and questing zones... safe havens, you have to be able to move easily from A to B - zepplins and boats shoudl be able to cross one city to another and not necessarily get stuck in one area, for e.g. Silvermoon connected to Orgrimmar not just UC, Exodar city boat to Theramore and to Stormwind and also menethil harbor. ... MAkes it easier to move. Then you give each city some featured attraction. Strowmind/ORg has the pvp gear vendor.. something else for othe rpair of cities.

    end result:?

    1. You get a nice questing zone and exposure to your race in its city:
    2. You can get quick access to another city or place so you can essentially park yourself in your fave city.
    3. You have something unque about each city that requires an occasional visit - [pvp gear vendor for e.g. in SW/Org)
    4. You can throw in events and sieges too in the cities, so you can do some battle/defnese city wide.

    Then you have so much more to look forward to Trolls moving into Zul'Gurub and GNomes takeing over all of gnomeragan at level 35 because that unlocks another city, with other city based quests, phasing , events, and unique features not to mention easy access point. HAve a city in an area? you have an easy access point to the zone.. becuase boats and zepplins travel to an area instantly, unlike flying. so you actually save a lot of trouble/travel time by boating/szepplin to the nearest city then flying from their.

    and you can alwyas have neutral cities like Stonard and Theramore for hard to reach places.. although you wouldn't need Stonard if Zul'Gurub became the Troll capital afeter level 35.

    Alliance:
    Racial Capitals:
    Darnassus
    Exodar
    Stormwind
    Ironforge
    Gilneas City
    Gnomeragan

    Inter-race cities:
    Theramore
    Eldre'Thalas (dire Maul - reclaoimed by the highbourne/high elves~)

    Horde:
    Racial Capicals
    Undercity
    Silvermoon City
    ORgrimmar
    Thunderbluff
    Kezan
    Zul'Gurub:

    Inter-race Cities:
    Hammerfall
    Stonard

    Now you have zepplin boat access all across the map really. Gilneas and KEzan - are Battlegrounds /cities doubled up. Gnomeragan/Zul'GUrub/Eldre'thalas (Dire Maul) & Stonard you need to unlock through questing and phasing. Once unlocked they have their own unique events.

    Stormwind/Orgrimmar/Darnassus/Thunderbluff/Exodar City/Undercity/Ironforge & Silvermoon - have large quest hub areas + events per normal

  17. #37
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    They should repair the Exodar, and fly it over to Tanaris or something and land it there.

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