anyone else think that it looks like the new fringe trailers
eww worgens im sorry but I do not want to play a furry
Please post some screens. I did, several threads back. I'm pretty sure you took at least one right?
Maybe, but I can almost promise you if they told you suddenly "rogues have been redone and now use rage and everything is different" you would want as much information as possible.I would rather have massive changes and overhauls than be class like rogue which has barely changed at all.
My point is still valid though. The reason we have so many blue posts on the class is because it had to be redone. Now they are trying to explain some of those changes. People don't seem to get that. Most of the people in this forum QQed about paladins being faceroll. They had no solid foundation for it. Even though it is true, retribution was really easy. Healing was more difficult, and so was tanking. The class had a specialty, aoe tanking. It wasn't the best on single target, but it specialized in aoe tanking and mitigation. So now the big question many paladins have (myself included) is where do I fit in. I don't have the survivability of a dk or druid. I don't have their threat, (sure it's better now, but still). My mitigation is block, which has a chance to reduce incoming physical damage in front of by 30%. Really take a look at that.
1. it must be physical damage
2. it must come from the front of the paladin (yes there is a cone)
3. it only has a chance to even mitigate damage
4. IF it procs, then it will prevent 30% of the damage.
Warriors are in the same boat on this one. Anyone that has tanked on a paladin knows that the whole point we were shooting for by maximizing health, and armor over things like dodge was to remove rng from the equation. Yet now it is being forced down our throats. I would have no problem with it if they would adjust block, everything else I can work around. My damage was much lower on the ptr, roughly half of live. Still I can live with that, I can figure out ways to make it work. I CAN NOT figure out a way to make RNG work in my favor. It's random. Giving a tank a mitigation based on something random just doesn't work out well. Yet many of our abilities are based on a random proc.
I'm not saying the sky is falling, I may have to shelve my paladin for a bit in favor of my dk or druid. I will play him if they ever actually get around to fixing the class. Even the guy qqing at me that paladins are fine admitted there were some problems on the ptr. Yet we are supposed to overlook those and trust in blizz to fix them. I think this guy hasn't been playing long or he would remember how many "fixes" paladins have had.
Last edited by lunaspike; 2010-10-06 at 07:48 AM.
For your information, i play a warrior (so don't worry since I'm a tank myself) and you don't want me to remember 3.0-3.2 time. I also play an enhancement shaman, but yeah, they are totally OK (not), but no matter how much suggestions the community gives for enhancement shamans... nothing. And then there are paladins.
I find it hilarious that you complain about the 'mental level that most wow players are at', while your own post is full of playground rhetoric.
Well played, friend. Well played indeed.
Of course they don't. And Blizz would never put in any kind of function that allows people to view guild-wide announcements, or a space for them to put permanent information about the guild... that would be far too useful.Originally Posted by Benggaul
:P
Granted, if the megaguild is split into half a dozen miniguilds, each of those may need updating individually, but still, it's a far cry from rolling it out to 5000 individuals.
Welcome to the Internet, where disagreeing automatically makes you wrong and the target of unwarranted hostility to rival a nuclear bombardment.Originally Posted by Benggaul
---------- Post added 2010-10-07 at 12:50 AM ----------
Actually, what I think Zarhym meant was that the comparison made by that poster isn't really a valid comparison. For one thing, game design doesn't have much in common with making milkshakes. For another, saying "this has been pushed aside in favor of other projects we think are more valuable to the game" is not really like "We are not going to do it, but we're still advertising it five months after we initially intended to release it".
I mean, it's not like they're advertising it on worldofwarcraft.com, is it? I don't think I've seen Boub make a single update post about it in the last few months... hell, this is the first I've ever heard of it and I'm still not sure exactly what we're talking about. I may not be the most clued-up player when it comes to behind the scenes stuff (too busy playing and working IRL), but I'm surprised that if this is SUCH A BIG ISSUE, I haven't heard of it.
I get the impression that the devs don't like repeating themselves. So if you keep harping on a point they feel they have already explained enough, then at best they won't answer, and at worst you get a snide remark about apples and oranges.
its not really spelt fail... because the L is not an L because of the degrees used..., but sure whatever you say... bad easter egg.
Ah, interesting
Actually it is a good comparison. The poster wasn't saying it is as easy as making milkshakes but just like McDonalds makes milshakes Blizzard makes software, each should be responsible for the product they make. So far it IS "we are not going to do it" as much as Duke Nukem forever was constantly pushed back then decided it was never done, but at least DNF had a few hints as to how far progressed it has gotten.
IT IS advertised on Worldofwarcraft.com (http://www.worldofwarcraft.com/wrath/) not to mention it was in half the commercials and trailers right up to WotLK release. Boub hasn't posted anything cause like I've stated, they've for all intents and purposes have abandoned it; there is no progress. It was advertised as a WotLK feature and unless it appears in the next two months it is vaporware because they lied and there is no limit to how far they will push it back. It's not a BIG issue because Blizzard sweeps it under the rug all the time (like Zarhyms useless post) while throwing different things in our face to distract the simple minded children who are distracted by shiny things.
Sure devs don't like repeating themselves but what they repeat is nothing; "We were going to do it but then didn't, we are going to get around to it soon" but they have already established that any progress goes in front of keeping their responsibilities in order because it's an endless cycle as long as they even consider the idea for another expansion or more money grubbing things like the Pet Store
Huh, yup, there it is, a customisation option. Ok, I concede that it is, in fact, on the worldofwarcraft.com site. Even if it is on a page that most people wouldn't bother looking at now, this far into Wrath.
So no, it's not a good comparison. The original scenario implied that McDonalds would still be advertising the shakes despite not being able to supply them. This is more like they left the sign up and pasted the most recent promotion over the top of it.
Zarhym did say ' we weren't happy with the feature overall as we got closer to release.' That's like McDonalds saying "We found that the food colouring in the shakes may cause cancer".
I can't see how that is not being responsible for their product. If it was buggy, or glitched constantly, people would QQ even harder about it. For example, it's possible that the dance matrices for each race are not one size fits all. Watching your gnome get ripped apart or stretched out so he can dance like a tauren doesn't sound fun.
Are we defining 'no progress' as 'not released', or 'not worked on at all'? If it's the latter, how do you know? Also... 'game experience may change during online play'.
And maybe, just maybe, people wouldn't get repeated 'nothing' if they didn't harp on the same old issue. You got 'nothing' the first time, what are the odds that will change the 10th? 100th? 1000th?
In any case, it's their game, their company, their choice how they spend their time. All they owe you for your subscription is access to a functioning game. If you get a dance studio, great! If they don't release it when they initially thought they'd be able to, well, sure that's disappointing, but bitching at them, shouting out cries of 'vaporware' and 'fools!' does nothing worthwhile.
EDIT: I will concede that Zarhym's remark about apples and oranges may not be entirely professional, and that a little more transparency on the issue may go some way to cutting down on the whining about it. But, you know, Zarhym's still human... unless Blizzard has cyborg technology. So maybe he had a bad day, or the bile and invective frustrated him. I know it frustrates me. Also, keep in mind that he's probably got rules on how much he can say on a topic so as to prevent spoilers or accidentally letting slip things that get the community overexcited before Blizz are ready for it.
It can't be an easy job dealing with WoW players. Sometimes it's painful enough just reading trade chat. At least I can go quest to get away from it, or turn off the channel.
Last edited by JaceDraccus; 2010-10-06 at 08:35 PM.
Just because it isn't on the main page dosn't mean that they didn't say they would do it.
Actually the "We found that the food colouring in the shakes may cause cancer" is the worst comparison yet. I can't be 100% sure but i'm pretty sure that introducing a simple "Pick a dance your character can do" wouldn't break the game (certainly not anymore than any patch would). Blizzard didn't quite "Paste over it" but it is still advertised and it dosn't exist as far as we know. Like I said they swept it under the rug because they can't be bothered to do their job
Even if they released it buggy or incomplete they can fix it eventually and have it over with but if they leave it unfinished forever overall they will get just as much grief for it, but this way they avoid all responsibility because they can can claim they are working on it and noone can call them out on it.
As long as they claim that "it's in the works" and it may come out "soon" with no proof of progress over the 2 years its supposedly in development I can claim that they havn't with equally no proof.
The point in asking the 10th,100th and 1000th time is that over time progress should have been made but hasn't. If people don't keep on it it can disappear into the ether and they get off scott free for lying.
Technically here it's unlikely that any blizzard employee will ever see it but, like any comment, people like to vent their opinion. I can't even post on blizzard forums if I wanted too because I quit WoW months ago and i can't sign in with a frozen account.
At the end of the day, mate, believe what you like. I can't change your mind. I think you're being overly pessimistic and bitter about it ('couldn't be bothered to do their job'? 'scot free for lying'? That is some loaded language right there), but hey, that's your choice. I just can't shape my perspective to fit your world view.
I really don't understand their reasoning.
Rotations with gaps need MORE attention because they can't be handled by muscle memory. It's not as if pushing a button every 1.5 seconds is a massively complicated task, yet they say they want to give us more time to deal with fight mechanics and less with rotation.
Pushing buttons doesn't conflict with looking around, unless you're a clicker, because pushing buttons doesn't require your attention. Figuring out when to use every single ability you have does take actual attention, and therefore decreases the amount of mental resources you have available for situational awareness.
It's like saying the piano is too difficult to play so we'll randomly transpose they keyboard and indicate where the octave starts with colored lights. Thanks, now I can't look at the sheet music because I have to stare at my fingers.