Tier 11 is buy-able via valor points, however only the hands legs and chest is, the shoulders and helm requires a token (look at the picture). So im assuming everyone can get 3/5 eventually if they don't raid but they won't have the shoulders and helm to show off epeens of their t11.
So i'm guessing if it moved onto t12, it'll remain like that JP can only buy those 3, you still require to progress into the raid in order to get the other two, heres hoping theres no reskins of the tier pieces
I'm also hoping t12 would be hard enough that you require atleast near-full t12 ilevel gear to finish say the last 3 bosses unless you're in a highly skilled raid, that forces people to farm t11 content in order to 'attempt' t12 successfully
I do agree with them awarding 25mans to gain more JP than 10mans but I dont understand the 10man JP rewards vs Heroic Dungeon Bosses/Daily Norm/Daily HC Dungeons. People will just farm dungeons all day!
Maybe up 25man awards even more, say 150jp and then up 10mans between 100-125jp?
But as always there will be pro's and con's!
2) they said, they want to award more gear in 25m for extra complexity getting 25 men together, but it will be exactly same gear you would get in 10m
and by more gear in world without emblems they clearly mean more points which is also answer to your question
But those justice Points we earn BEFORE the expansion can not be used to buy 346 Gear once cataclysm ships, can it?
That'd be ridicolous...
To everyone saying non raiders need to be able to farm heroics for the prior tier so they can get into raiding post release: did none of you play this game during vanilla and BC? I didn't start raiding until T2, and the grind to get my FR gear for MC, and then get my T1, so I could get into a guild doing T2 content, was long and time consuming. But that same grind made me value my gear 500% more than running a heroic once a day for a few months. Not to mention at that point there were guilds that suited just about everyone's abilities. If you weren't quite good enough for upper tier raiding, you just stayed in a guild that did lesser raids. If you didn't raid, you stayed in a leveling/social guild. Why do the social players need to raid and obtain tier? I decided to raid after seeing a warrior standing in SW wearing full T1, and I though it was the most amazing thing ever. At that point I had two purples, one of them my Krol Blade, and the other a drop I had gotten after lucking into a UBRS run. Epics were just that, epic. Epics are the new blues, and we're all worse off for it.
And to those claiming their lack of time is why they need this ability to obtain easy epics and tier: Skunkworks (US). No more than 8 hours a week of raiding and they've downed H LK25. If you're running a heroic once a day you already have close to that amount of free time to spend in WoW. And if you don't have that amount of free time, you're never going to raid, so you have zero need for raiding gear other than to make heroics easier, thereby letting you farm them faster for more gear to farm them faster. You're doing the same content over and over, do you really need full tier to do that?
And honestly, at the end of the day, I don't care who has what piece of gear, regardless of how difficult or easy it is to obtain. But the side effect of the daily heroic giving valor points is once again ensuring that raiders are going to need to run the heroic every day to remain competitive. That extra tier piece over 1 month across 10/25 players is considerable. Anyone that is lacking in time should hate this, because if you DO want to start raiding, it ensures that not only do you need to put in raid time, you need to run a daily heroic to stay in a progression guild. I hated it in T10/11, and apparently we'll continue the same grind. Honestly, if Blizz wants everyone to have some tier gear, just reward everyone with that 75 Valor points every day for logging in and checking our mail. Everyone wins right?
If you think that's wrong, then I can tell you that you won't be a member of MY raids.
---------- Post added 2010-10-07 at 07:51 AM ----------
Mmmmm Old content crucifixion... Oh great, I knew they'd ruin Raiding, they lied about the 10/25. I remember an earlier post saying that 10 and 25 are gonna have shared loot, and a shared lockout, and just become a preference of how many people you raid with. I guess that was a big fat lie, because 25m are gonna reward more Points now.
And I also love how we're gonna have to farm the same Raids for 3 months before we get Geared, I quit.
For those complaining that 25man :"only gets 105", that's a 40% increase over the 75 given out in 10man, and you're getting more actual pieces of loot too. In ICC, you're getting the same amount of loot and badges, so it's definitely an upgrade, for getting 15 more people together. Also, to those complaining that you can buy tier from farming heroic dungeons, that's Blizzard's whole point to this. If you recall the end of the last expansion, Blizzard went on record saying that the reason they put in the widespread nerf to all raid boss' physical dmg and health, it was to make it easier to get most people the same equivalent gear, to prepare them for the expansion (since it's going to be outdated in 3 levels anyway).
Also, for those who are complaining that we'll all have 4000 points to spend on the justice point items in cataclysm, you're forgetting something. With each new tier coming out, your Valor (raid) points will get converted to Justice points (at a less than 1:1 ratio), and your current Justice points are either dropping or taking a hit. If you max out your Justice points, you're not going to have 4000 to spend as soon as you hit 85. You're going to have a fraction of them available to you at 85. Sure, you might have enough points to buy 1 piece, but that's going to be it, most likely, and that's decent, but definitely not a HUGE advantage or something to whine/troll about.
Last edited by sambu; 2010-10-07 at 07:54 AM.
The raids still share loot and lockout, and the last part of your QQ doesn't even make sense. Having to farm to get geared? ... Is that new?
Oh and if you want to quit, go ahead, nobody's going to try and stop you; I'm just trying to invalidify your mindless QQ.
This sux ass tbh.
We're gonna get valor points from running daily hcs? -.- omg
At least dont let tiers be accessible through the valor point npc then!
I hate to create an account and use caps but:
THERE IT WILL BE A CAP FOR VALOR POINTS WEEKLY!!
So you can do 10 man and a few heroics and you get the same than 25.
Actually i think the cap will be betwen 1200-1500 VP per week.
(full aproximately 15 bosses run 10 man = 1125 VP)
(full aproximately 15 bosses run 25 man = 1575 VP)
My english is not my primary language sorry
PD: I dont remember the exact number of all raid bosses
Seems the ideal thing to do would be to grind WotLK Heroic dungeons until 81 in order to get a jump start on your justice points.
---------- Post added 2010-10-07 at 11:37 AM ----------
"The round, metal cooking utensil referring to the larger, cookware customarily used for, but not limited to, stews, as being of a dark shade or possibly of African descent." ~~ Fixed for now. But keep in mind any one of the words used in that fix may become politically incorrect or offensive at any moment for any reason. Further amendments may be required to prevent frivolous lawsuits in the future.
That's why they need raiding level gear.
I know a guy who has, without raiding, gotten 4PCT10, the belt, the cape, and bought a broken hilt to get a 251 weapon. He never does vault, and never does the weekly raid. He put tremendous amounts of work into gearing his toon up. Why? Not to show off, cause he doesn't, but because it makes him happy. I guarantee he's put in more hours than most raiders at a comparable gear level, and I say he deserves to be happy with his gear.
Tank threat buff is TOO MUCH! Same as NOW?? NO put the threat game back to TBC level and EVERYONE will be happy! The bads will learn, the goods will finally have a good game.