That would be the first Guild Wars. They aren't even done previewing the rest of the classes in the second game.
You are most likely talking about Prophecies (original game). If that's the case, the idea is, you're supposed to roam around and get the quests required to get your skills. (Trust me, nobody knew what the hell they were doing when the game came out, you are supposed to be this confused).
However, you are actually in the Tutorial level, and you can follow the main quest to get out. You earn spells for completing quests in the tutorial area, however (Read the quest rewards, you can tell what is a spell). Once you get out, you're gonna need money to train skills.
This game is heavily instanced, but the original you can skip several missions if you find a runner. The later Standalone expansions forbid this in their campaigns, and require you to complete every mission.
Last edited by Caradinist; 2010-10-11 at 10:49 PM.
Originally Posted by Respen
I was very disappointed in the screenshots. I usually base my entire gaming experience around ground textures and so far it seems like Cata will be totally unplayable.