Ok, so was going through the EJ thread on 4.0 specs/numbers. First, I noticed some differences in specs between the ones listed on EJ and some posted by gherkin in his "Correct me if I'm wrong" thread
http://www.mmo-champion.com/threads/...0.1-80-UPDATED
and in the EJ thread:
http://elitistjerks.com/f80/t48311-s...4_0_1_numbers/
Mainly, I'm wondering in which of these would be good for base testing once servers are live again, specifically with the destro, rather going with the "full sp" or regular destruction. On that note, perhaps I'm going blind but I didn't even really see a difference in the talents between these two destro specs. Mainly asking this because my current raid setup benefits a bit more with me going destro rather then affliction.
Second, I'm also interested in whether it is better now to simply use Drain Life until we get our proc at <25% target life. Aka: Does Drain Life still crit or was that fixed? Or, is it better to just stick with SB spam? Third, with the changes to Life Tap, is it worth the GCD to keep the glyph up, or is it better to use another glyph all together?
Third, with the changes to threat generation on tanks: Will tanks be able to generate enough threat to where, as a destro lock, we can spam searing pain since it's damage is currently so high? Or, would the recommendation be to only use that on a situational basis.
Fourth, what would be a good situation for soul fire with it's changes? Spamming it when we can regenerate the shards or waiting for a specific buff?
Lastly, I noticed that most of the destro specs do not have the backdraft talent, what was the reasoning behind this?
Thanks for y'alls time.
---------- Post added 2010-10-12 at 03:50 PM ----------
Now, I do have my own thoughts on these, I'm simply looking for another's thoughts/ideas on this. Someone that may have some more experience then myself.