Requital, is there a way to make IconAuras be a little faded out, for instance like the IconICD tracking you've made, to be able to adjust the opacity of the effect if it's on cooldown or if it has activated.
Just giving you an example:
First of all, can you clarify what "[, unitCaster ]): unitCaster: if specified, it will check caster of the buff against this unit"'s funciton is? Is it supposed to display the name of the caster who put used the ability?
return IconAura("HELPFUL", "player", "Stormlash Totem",nil,false,true)
Second: and my most primary concern, is there a way to make this effect be faded out with lower opacity, so that it will be as transparent as I need it to be? Like the IconICD for this particular effect (Alacrity from the Darkmist Vortex)
The first part of the parameters being the item's id, the second being the internal cooldown, and the third fourth and fifth parameters being the deciding factor upon it being ready to activate, it has activated or if it's on cooldown to change opacity to the desired specification.
return IconICD(126657, 105, 1 , 1, 0.7)