1. #1981
    Fluffy Kitten Mihir's Avatar
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    A mastery proc has both advantages and disadvantages; it will only start having an effect on your dps when you refresh your bleeds, but on the other hand your bleeds will keep benefiting of the effect after it expires. If you manage to get 2 rips and 3 rakes with the proc, it's probably pretty decent.

    And yeah, big aggro problems here as well, I managed to make 2 of our paladins use salvation on me a about 10 sec after the pull, and even then I'm usually not far behind the tanks. :/
    Last edited by Mihir; 2011-08-10 at 07:17 AM.

  2. #1982
    The Lightbringer Elunedra's Avatar
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    i think that is part of the fight mechanics since the tanks get a massive +dmg boost on the debuff they get. so in oder to manage argo they might have to go for higher stacks at the risk of dieing and berung healer mana.

    why else would blizzard put a +dmg buff on the debuff
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  3. #1983
    Quote Originally Posted by Macor View Post
    I personally prefer haste proc( Matrix is actually procing 1624 rating instead of tooltip info) also i have around 11,41% haste(1461 rating) and 16,04 mastery(1441 rating) keeping 50% bleed dmg bonus and haste over mastery for proc and tbh i was using APS with matrix on alysrazor and i didn't saw any major boost on bleeds from mastery proc. But i think ill keep mixing these 2 at least until i grab hungerer and test witch combo is beter EotChc or hungerer.
    Btw any1 have treat issues regularly even on Raggy where i cant charge, was pulling agroo last night in 1st 10 secs even using cover(and lame warrs/rets reserved salvation for themselves)?
    Hmm ya prob no trix md or the tank takes a while to generate some aggro. But ya prob hold off a bit on berserk and allow ur tank to get aggro head start. Save cower for a bit later so the 10% reduction has more value.

  4. #1984
    offtopic: 100 pages!
    It looks great, but Will It Mog? | Are you fully Glyphed?

  5. #1985
    Quote Originally Posted by Williee View Post
    Hmm ya prob no trix md or the tank takes a while to generate some aggro. But ya prob hold off a bit on berserk and allow ur tank to get aggro head start. Save cower for a bit later so the 10% reduction has more value.
    Hmm 2x combat rogues+MM hunter so i doubt he wasn't tot-ed/MDed since even our main tank has problems with treath on that fight especially on pull's.
    Hmm and hold off? naa i still like to see my nick listed on ranked scores
    note: i broke my mouse last week coz some1 fuckedup shards and killed me on Baleroc on like 12% and my zerg just got up for execution and i was at around 32k at that point QQ

  6. #1986
    Thank gut im not onlyest having aggro atleast. Guilds are pissed at me, and at this point I just wish cower would be atleast 30% reduce. I cant even pre-pot, will pull aggro else. We should get a buff to cower.

  7. #1987
    Cower is as close to useless as useless gets. If it was off the GCD AND didn't cost Energy, it'd be worth weaving into some rotations. If it dropped all aggro but still used a GCD and cost Energy, it'd be worth using. But a 10% threat drop that costs Energy and a GCD is useless.

    Pulling threat through a Hand of Salvation is pretty embarrassing. Doing it twice on consecutive pulls on H Shannox is enough to make me want to just auto-attack for the whole fight. :X

  8. #1988
    If you have mds and trix, Id prob say ur tank threat isn't the greatest or maybe have him go for some expertise over survivability. My pally tank pops wings and his threat shoots up. Most of the time, I dont even watch my omen because if i dont aggro during berserk then I wont aggro afterwards.

    Try having your tank put on a dps/threat trinket if he has no issue surviving.

  9. #1989
    Bloodsail Admiral Tygroen's Avatar
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    I'm having HUGE agro issues, and my combat rogue has also been tricksing me, so now I have to cower on CD for a large amount of the fight. I like getting tricks'ed but got damn, Rag, even before I was getting tricks'ed, I was sitting at 90% threat consistently.

  10. #1990
    Quote Originally Posted by Tygroen View Post
    I'm having HUGE agro issues, and my combat rogue has also been tricksing me, so now I have to cower on CD for a large amount of the fight. I like getting tricks'ed but got damn, Rag, even before I was getting tricks'ed, I was sitting at 90% threat consistently.
    Is the rogue using /cancelaura to drop the threat transfer (while leaving you with the damage boost)? I don't get our rogues' TotT, and haven't played mine in ages, so don't know for certain but am assuming they can still do that.
    Bigslick (1/7 Mythic) Lethal-Thunderhorn US
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  11. #1991
    Quote Originally Posted by Ragekitty View Post
    Cower is as close to useless as useless gets. If it was off the GCD AND didn't cost Energy, it'd be worth weaving into some rotations. If it dropped all aggro but still used a GCD and cost Energy, it'd be worth using. But a 10% threat drop that costs Energy and a GCD is useless.

    Pulling threat through a Hand of Salvation is pretty embarrassing. Doing it twice on consecutive pulls on H Shannox is enough to make me want to just auto-attack for the whole fight. :X
    Hmm, it sounds like you got tanks with threat issues, I've never pulled aggro on any fight besides Majordomo on heroic! It's obviously annoying to user cower when you're burning all your cooldowns, but it's better than being dead .

  12. #1992
    Quote Originally Posted by Iceleet View Post
    Hmm, it sounds like you got tanks with threat issues, I've never pulled aggro on any fight besides Majordomo on heroic! It's obviously annoying to user cower when you're burning all your cooldowns, but it's better than being dead .
    I'm pretty sure our tanks aren't hit/expertise capped in order to get more dodge/block/parry/HP, so when they miss/get parried/get dodged 3-4 times in a row and I'm attacking from behind while hit/expertise capped, I don't stand a chance of NOT pulling threat. The best thing I can do in that situation is talk to a paladin buddy and pray that his Salv hits me in time to not pull threat.

  13. #1993
    Well I have sometimes aggro issue as well. It's kinda crazy burst with: pre-pot, BL, TF + Berserk, Matrix + APS. However Occuthar with pugs is much more fun, I must use cower every cd even on 10% boss health.

  14. #1994
    I pulled aggro on H Rag once, but then our tank had _really bad_ streak of dodges/misses.
    Other than that i can't pull aggro from our tanks: berserk, pre-potion, prestor's + matrix.

    upd
    Prot paladin + prot warrior.
    On rag we have like 3-4 hunters mdirecting and 1-2 rogues for tricks, i guess that is enough)
    Last edited by calibro; 2011-08-11 at 07:18 AM.
    Feral dps :3
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  15. #1995
    Quote Originally Posted by calibro View Post
    I pulled aggro on H Rag once, but then our tank had _really bad_ streak of dodges/misses.
    Other than that i can't pull aggro from our tanks: berserk, pre-potion, prestor's + matrix.
    Good for you (wish i had your tanks)

  16. #1996
    25-man should have no problem with all those MDs and TotTs. When I'm tanking Ragnaros (10-man) I usually save my Berserk for the first intermission, so I let the warrior start with Recklessness and Inner Rage and it's fine. A thing most tanks don't know is that when your Arcane mage is doing 50k DPS (more in 25-man I guess) at the start and is at like 150% of the tank's threat with Mirrors up, the tank can taunt to get that threat before the mage invis.

  17. #1997
    Basiclly the only encounter we open with BL is Majordomo so that's where I have to watch omen a little bit. We usually have like 1-2 hunters and 1-2 rogues so I guess it would be better with more of these classea even with all the cd running.
    Last edited by Xenerix; 2011-08-11 at 02:36 PM.

  18. #1998
    Wahuaha i got Dks and Ret pallys that pull before i do if aggro becomes a situation
    So im a safe kitty
    But when i do pull, i hope my ~30% dodge comes into play

  19. #1999
    I can only speak for 10 man normal modes as that's the only thing I have done, but yeah the threat issues are pretty bad. I WILL pull aggro on single target mobs if I open standard with CDs and tank gets MDed. On boss fights our warrior open up with recklessness and I wait for about 4 seconds before charging in, our tank gets MD and I get salvation and use cower and I can still (rarely) get aggro if the tank gets some misses/dodges etc (it's so retarded that tanks can't go for caps), and I crit most of my stuff.

    It's also pretty damn lame to have to use cower on CD for the first part of a fight, and sometimes have to stop using abilities for a few seconds during berserk and just sit there at 100 energy...

    The way encounters are designed nowadays (you kinda have to maximise your DPS, can't really have people doing less damage than they should just to not pull aggro), and the way tanking works with vengence stacking up I really believe we need something better to reduce aggro in the start of a fight. It's just weird that hunters and rogues both have a threat-transfer AND a total threat dropper AND rogues have a threat reducer that costs no energy and reduces aoe dmg taken while ferals who are one of the classes doing most threat only have a 20 energy 10% threat reducer.

    Give ferals something of this:

    A) Complete threat dropper on a 2-3 min CD.
    B) Make Cower reduce all threat we do by 50% for the next 10-15 seconds with a 40-100 seconds CD.
    C) Make Cower cost no energy (possibly off the GCD) and make it reduce our threat by 15-30%.

    ---------- Post added 2011-08-12 at 12:27 AM ----------

    Also, how big difference would it be in getting a haste proc or crit proc from matrix? I have really no chance at getting my haste over my crit so would it be better that I pass matrix for our hunter and grab hungerer myself or doesn't it make a big difference?

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  20. #2000
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    wondering if I should go back to reforging 2pc t11 and 2pc t12 into haste/crit mastery instead of reforging for hit expertise cap
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