1. #2061
    The Lightbringer Elunedra's Avatar
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    i got a question about my trinkets, currenly i got fluid druid, and ancient seed. now i do got acces to the magnetic fireball witch is technicly a dps upgrade over fluid druid. but i am concerned about the fact that ancient seed & magnatic fireball are both "On Use:" trinktes so its not posable to make them proc together.

    would it still be a dps upgrade or is it better to use only one "On Use:" trinket max ?
    TREE DURID IS 4 PEE

  2. #2062
    Elemental Lord Duilliath's Avatar
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    You can still 'stack' On Use trinkets. That said, personally I always went with one proc, one activation trinket. I found it to be much harder to deal with two activation trinkets especially if they had different timers as well. Ferals have a number of things to track as well and I just found it easier to have one trinket do the work for me, as it were.

    How big of a DPS upgrade it would be largely depends on how good you are with timing the Use and utilising its uptime. If you're going to just use it whenever and then get pushed off target for some reason, it's not going to be a big boost.

  3. #2063
    Quote Originally Posted by Duilliath View Post
    You can still 'stack' On Use trinkets.
    Nope. Per default, using one trinket puts a CD on the other for the duration of the use buff. Excepted from that are trinkets with an on-use that is meant as "defensive" (though I think this also includes healer trinkets with a spirit buff) that however are exclusive with each other.
    It looks great, but Will It Mog? | Are you fully Glyphed?

  4. #2064
    Quick question regarding Hit, im still rocking only a 2PT11 with a mixture of firelands gear, should i start building up to the hit and expertise cap just yet or wait? thanks!

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  5. #2065
    The Patient
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    I'd wait. Focus on Mastery. Once you get 2T12 + 2T11, start phasing in haste. At 4T12, you'll want hit/exp cap and reforge the rest out to haste.
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  6. #2066
    Bloodsail Admiral Tygroen's Avatar
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    I made the mistake of going the haste route prior to getting 4 piece (My guild hasn't killed rag in 3 weeks...) but I like it a lot better for those AoE fights (I'm pushing hit/exp caps but I haven't killed myself trying to hit them yet until 4 piece) like Rag and Beth and Rhyo, but I seem to still rank with good numbers so I haven't found it to be too much of an issue.

    I was wondering something though. During Alysrazor (keep in mind that I still don't have 4 piece), during the stack when you are energy capping yourself (I don't go in the air, but I usually get 5-7 stacks during tornado phases), would it be worth it to use Ferocious Bite as an energy dump? I'm consistently, even without Berserk/Lust popped energy capped. I have been, and I seemed to notice a DPS increase, but perhaps it was in my head.

  7. #2067
    Threat seems much better now for when you pre-pot and nuke away. I was pulling high numbers on HC shannox and normal ragnaros (10), no threat problems on any tries.

    So pre-pot and nuke seems safer now since tank threat buff.

  8. #2068
    Quote Originally Posted by Tygroen View Post
    I made the mistake of going the haste route prior to getting 4 piece (My guild hasn't killed rag in 3 weeks...) but I like it a lot better for those AoE fights (I'm pushing hit/exp caps but I haven't killed myself trying to hit them yet until 4 piece) like Rag and Beth and Rhyo, but I seem to still rank with good numbers so I haven't found it to be too much of an issue.

    I was wondering something though. During Alysrazor (keep in mind that I still don't have 4 piece), during the stack when you are energy capping yourself (I don't go in the air, but I usually get 5-7 stacks during tornado phases), would it be worth it to use Ferocious Bite as an energy dump? I'm consistently, even without Berserk/Lust popped energy capped. I have been, and I seemed to notice a DPS increase, but perhaps it was in my head.
    An FB is more energy efficient than a shred, which you would be doing instead. If you can FB and regain the CPs you need to refresh rip and/or savage roar without letting them fall off (i.e. if they have more than 5-7 seconds on them, since energy doesn't appear to be a limiting factor), do it.

  9. #2069
    Warchief Redpanda's Avatar
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    Ive been following the thread for the longest while refining my druiding skills, been a feral for a good while already. ATM i think i have my set up more or less correct i cant help but think there are some holes in my reforging

    http://us.battle.net/wow/en/characte...agemeow/simple

  10. #2070
    John Fucking Madden.

  11. #2071
    Quote Originally Posted by Tygroen View Post
    I made the mistake of going the haste route prior to getting 4 piece (My guild hasn't killed rag in 3 weeks...) but I like it a lot better for those AoE fights (I'm pushing hit/exp caps but I haven't killed myself trying to hit them yet until 4 piece) like Rag and Beth and Rhyo, but I seem to still rank with good numbers so I haven't found it to be too much of an issue.

    I was wondering something though. During Alysrazor (keep in mind that I still don't have 4 piece), during the stack when you are energy capping yourself (I don't go in the air, but I usually get 5-7 stacks during tornado phases), would it be worth it to use Ferocious Bite as an energy dump? I'm consistently, even without Berserk/Lust popped energy capped. I have been, and I seemed to notice a DPS increase, but perhaps it was in my head.
    Why wouldn't you pop Berserk during the burn phase? I realize you can energy cap basically with an 8 stack of the haste buff, however you can still dump enough energy to berserk, and as this is the most important phase for DPS in the fight, it seems foolish to use Berserk anywhere else. You aren't going to get 35 seconds up time on an initiate, on a hatchling, or anywhere else other than burn phase.

    Also, using Bite as filler during burn phase is correct. Keep bleeds on, hit 5 CP, bite.

  12. #2072
    Bloodsail Admiral Tygroen's Avatar
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    No no no, I do pop Berserk during burn phases haha, don't get me wrong, just whenever it isn't up, I still energy cap was my point. Good good, was just wondering how everyone else was handling that fight. Werd

  13. #2073
    My bad then I misread, I apologize. During that phase I just build to 5 CP and spam bite while keeping roar/rake/rip on. With enough crit procs, my zerk lasts for almost the entirety of the phase. I realize you said you don't have 4p T12 yet, but even without, shred to 5 and bite.

  14. #2074
    The Patient -Atalanta-'s Avatar
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    No Flamescythe for another week x_x not seen it drop once! :/

  15. #2075
    Quote Originally Posted by Chellybear View Post
    No Flamescythe for another week x_x not seen it drop once! :/
    8 weeks not a single one in 25 man.

    We've killed him four times in 10 man, it's dropped twice. Blizzard is scared of fire smokey.

  16. #2076
    It just struck me that I haven't really been using feral charge to get free ravages, I assume it should be a DPS increaseon like every boss since you only miss a few auto hits and get a 20k+ ravage? I don't know exactly how many auto hits we miss to be able to get far enough away to FC, anyone got any numbers?

  17. #2077
    Quote Originally Posted by Zheryn View Post
    It just struck me that I haven't really been using feral charge to get free ravages, I assume it should be a DPS increaseon like every boss since you only miss a few auto hits and get a 20k+ ravage? I don't know exactly how many auto hits we miss to be able to get far enough away to FC, anyone got any numbers?
    Its a few white swings but i think the huge thing is the combo points u gain from using that ability.

  18. #2078
    If I remember right, if it takes you 4 seconds or more of travel time to do a charge during a fight, it isn't worth it.

    The huge thing about charge is that when properly used it deals more damage than shred for less than a quarter of the cost.

  19. #2079
    The Patient -Atalanta-'s Avatar
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    Quote Originally Posted by SmokeyIllidan View Post
    8 weeks not a single one in 25 man.

    We've killed him four times in 10 man, it's dropped twice. Blizzard is scared of fire smokey.
    I shall keep my claws crossed that you'll get yours soon too then!

    Quote Originally Posted by Zheryn View Post
    It just struck me that I haven't really been using feral charge to get free ravages, I assume it should be a DPS increaseon like every boss since you only miss a few auto hits and get a 20k+ ravage? I don't know exactly how many auto hits we miss to be able to get far enough away to FC, anyone got any numbers?
    I'm only using it at the start of fights (that I can of course) otherwise it's just a DPS loss from having to run away and jump back in. :/

  20. #2080
    Quote Originally Posted by MasterNewbie View Post
    If I remember right, if it takes you 4 seconds or more of travel time to do a charge during a fight, it isn't worth it.

    The huge thing about charge is that when properly used it deals more damage than shred for less than a quarter of the cost.
    I was just testing the damage and an average Ravage! deals about 5 times the damage of an auto hit, so if we are missing more than 5 auto hits it should be a DPS loss right? I just don't see how it would take that long time (4-4,5 seconds) to get 8 yard distance from the boss since we can often stand a few yards away and DPS anyway. Since 4/5CP FB has higher DPE than Shred now, wouldn't the extra combo point regen from charging on CD be worth it? Or maybe the OoC proc loss makes it not profitable?

    I'm pretty lost here, to me it seems that it should be a DPS increase to charge on CD, but since I have no math to back it up I would like mroe opinions/calculations!

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