1. #3181
    Quote Originally Posted by Nightelfsb View Post
    Question about WOL, if anyone can help. I dont upload in my guild, but yesterday a WOL got bugged (Clearly bugged even). Are the uploader able to remove this? http://www.worldoflogs.com/rankings/...ral-Cat_Druid/

    Should I talk with the uploader, or does WOL remove the bugged once? I see many wierd WOL's up, cant they be removed?
    I noticed your log too, that log is only for phase 2 of the encounter (only warmaster himself). I hope that WoL will be able to sort these kind of logs out too, I mistakenly uploaded a half log too, skewing the rankings. I don't know if it's possible to just remove a single fight from the log as a uploader.

    Quote Originally Posted by Amilee View Post
    Synapse Springs:
    Before 4pT13 it's an easy decision to macro Synapse Springs to TF. With 4pT13 and GoTF, the cooldowns aren't in sync any more - what do you think is the best way of utilizing Synapse Springs then?
    Maybe the answer to that is the same as to this question: How does Mew utilize Synapse Springs with GoTF?

    ---

    I'd also be interested in an answer to this question:
    My guess is that GoTF is not a DPS increase over GoBL with synapse springs. There might be some way to get it to be a theoretical DPS increase, but I see it troubleing to maximize the use of 2 so unsynched CDs. I'm sticking with GoBL with TF macroed to synapse spring for now atleast with VP trinket used on every 3d and Berserk used on every 6th unless there's a special situation that requires delay of trinket/Berserk.

    I also want to know the answer to my question I plan on doing some dummy-testing but I'm not sure how reliable that would be. If anyone is able to get some mathematic/theoretically answer it would be awesome!
    Quote Originally Posted by CaptainArlong View Post
    When you play a video game, you don't put any "effort" into it at all. You're pushing keys on a keyboard, you're not running a marathon or playing a sport.

  2. #3182
    Bloodsail Admiral Tygroen's Avatar
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    Quote Originally Posted by Mihir View Post
    Assuming a 50sec icd, 15% proc chance, it look's like it can be averaged to a ~72% agi bonus on the weapon. So +327 agi on the RF version, +370 on the normal version and +417 on the heroic version.

    Using the stat weights from the guide, I get to the following values:

    10578 H Kiril, Fury of Beasts
    9515 H Spire of Coagulated Globules
    9370 N Kiril, Fury of Beasts
    8444 N Spire of Coagulated Globules
    8297 RF Kiril, Fury of Beasts
    7904 H Fandral's Flamescythe
    7495 RF Spire of Coagulated Globules

    So it's very good, but not to the extent of surpassing higher ilvl weapons.
    Currently, this post is over a month and a half old, and I searched through like 30 pages to find the original post because I haven't followed this thread again until recently when I came back to kitty. Anyway, I noticed that this question I'm about to ask has been asked at least 3 times between this post and the most recent post in this thread, but I never saw a definitive answer from anyone with math to support that this post is still in fact true.

    I didn't get to fudge around the PTR to play with weapons, so I don't know if any of the stats or that proc changed since then, or if our tentative RSV's have changed from the PTR speculation/assumptions to live and updated spreadsheet analyzed RSV's. So, to my question:

    Is this information still accurate (mixed answers from random people/what's stated in the beginning part of the "4.3 changes" is what prompted this, as well as what I have written below)? If so, I'm sure it could be helpful if it was added into the original post, to keep this question from being asked again.

    My personal dilemma is that I currently have both the LFR Kiril and Normal Staff, and obviously I should just wait for the normal version of Kiril to even worry about it since he's easily killable every week, but with Heroic Yor'sahj now on farm, and me being the number 1 priority for the heroic Staff, it's only a matter of time barring bad luck that I'm going to encounter this very same problem again, and I need to find a solution and definitive answer so I'm not running around doing baddie bad bad things. And Mew'ing a weapon proc can only go so far, remember how the calc's were severely undervaluing the 1min CD Agility proc trinkets early on? Some practical use is at least somewhat required in determining this.


    Werd Werd Werd.
    Last edited by Tygroen; 2011-12-22 at 02:53 PM.

  3. #3183
    Quote Originally Posted by Williee View Post
    i believe it is because your 4p frenzy might help out surviving the last 20%
    if your healers aren't having healing issue, the 4p t13 trumps the 2p t12 i believe
    healers are fine with healing, we have feral tank in our raids as maintank so we have frenzy on raid already, but with my gear i cant pull more than 36k (which is with really good procs and luck) and 4p bonus (even lfr ver. ) would improve my dps by 2k~ i think (im speaking about ultraxion)
    Last edited by Croente; 2011-12-22 at 03:18 PM.

  4. #3184
    Quote Originally Posted by Zheryn View Post
    I noticed your log too, that log is only for phase 2 of the encounter (only warmaster himself). I hope that WoL will be able to sort these kind of logs out too, I mistakenly uploaded a half log too, skewing the rankings. I don't know if it's possible to just remove a single fight from the log as a uploader.
    Yea, would be nice if WOL could check that themselfs, or something!

  5. #3185
    Rank 2 on ultraxion hc with bad mangle crits ratio .
    I still hate this fight I want to shred .

  6. #3186
    Quote Originally Posted by Tygroen View Post
    Currently, this post is over a month and a half old, and I searched through like 30 pages to find the original post because I haven't followed this thread again until recently when I came back to kitty. Anyway, I noticed that this question I'm about to ask has been asked at least 3 times between this post and the most recent post in this thread, but I never saw a definitive answer from anyone with math to support that this post is still in fact true.

    I didn't get to fudge around the PTR to play with weapons, so I don't know if any of the stats or that proc changed since then, or if our tentative RSV's have changed from the PTR speculation/assumptions to live and updated spreadsheet analyzed RSV's. So, to my question:

    Is this information still accurate (mixed answers from random people/what's stated in the beginning part of the "4.3 changes" is what prompted this, as well as what I have written below)? If so, I'm sure it could be helpful if it was added into the original post, to keep this question from being asked again.

    My personal dilemma is that I currently have both the LFR Kiril and Normal Staff, and obviously I should just wait for the normal version of Kiril to even worry about it since he's easily killable every week, but with Heroic Yor'sahj now on farm, and me being the number 1 priority for the heroic Staff, it's only a matter of time barring bad luck that I'm going to encounter this very same problem again, and I need to find a solution and definitive answer so I'm not running around doing baddie bad bad things. And Mew'ing a weapon proc can only go so far, remember how the calc's were severely undervaluing the 1min CD Agility proc trinkets early on? Some practical use is at least somewhat required in determining this.


    Werd Werd Werd.
    I have no reason to believe the relative positions in that list have changed. The only thing that I noticed is the ICD on Kiril seems to be longer than what was assumed, so the value of it would be slightly less. I don't think that decrease will affect the numbers enough to put Kiril below the next weapon though.

  7. #3187
    Hey guys, I recently switched to feral.

    I was wondering, what cape would be best if I cant get the heroic rhyloith one? I technically COULD get it but the hard part is gathering people to go back to firelands -_-.

  8. #3188
    Quote Originally Posted by omnii View Post
    Hey guys, I recently switched to feral.

    I was wondering, what cape would be best if I cant get the heroic rhyloith one? I technically COULD get it but the hard part is gathering people to go back to firelands -_-.
    Learn to use wowhead.

    http://www.wowhead.com/items=4.-6?fi...rs=1:3;crv=0:0

    There is only one back this tier, so the answer to your question is pretty obvious.

  9. #3189
    Quote Originally Posted by omnii View Post
    Hey guys, I recently switched to feral.

    I was wondering, what cape would be best if I cant get the heroic rhyloith one? I technically COULD get it but the hard part is gathering people to go back to firelands -_-.
    The only other 391+ ilvl cloak is the valor point one, so that is a safe bet to purchase

  10. #3190
    4set t13 is beast,did test it in FL hc instead of DS since we finished raiding for this week due holydays and dps just sky rocketed compared to 2 set t12/t13 and 4set t12. Can't wait to see what will happen when i get DS wep/trinkets since i still use fl ones.

    About timing synapses to sync with some ability,I lined it up with rake,i know its not perfect like sync it with tf but its one of solutions


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  11. #3191
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    Quote Originally Posted by Shadowfury View Post
    4set t13 is beast,did test it in FL hc instead of DS since we finished raiding for this week due holydays and dps just sky rocketed compared to 2 set t12/t13 and 4set t12. Can't wait to see what will happen when i get DS wep/trinkets since i still use fl ones.

    About timing synapses to sync with some ability,I lined it up with rake,i know its not perfect like sync it with tf but its one of solutions
    Well you should be able to sync it with TF AND your Rakes as well, because every other Rake should be TFed anyway.

  12. #3192
    Quote Originally Posted by xrayEU View Post
    I can only speak from my own experience and my opener looks like this.
    Charge/FF -> Mangle -> Rake -> Ravage -> TF (Situational Rake to get to 5cps) -> Rip -> Rake -> Ravage -> SR
    You want your Rake and Rip up asap and then refresh rake with a TF Rake.
    Bolded part confuses me, mostly because if you use TF after using just rake and mangle (ravage is free xD) you will lose i'd say atleast 40 energy like that which is equal to 1 shred, so is it worth it or i got the whole thing wrong?

  13. #3193
    Quote Originally Posted by traen View Post
    Learn to use wowhead.

    http://www.wowhead.com/items=4.-6?fi...rs=1:3;crv=0:0

    There is only one back this tier, so the answer to your question is pretty obvious.
    my bad bro im not a wowhead guru like you

  14. #3194
    Quote Originally Posted by Krafmon View Post
    Bolded part confuses me, mostly because if you use TF after using just rake and mangle (ravage is free xD) you will lose i'd say atleast 40 energy like that which is equal to 1 shred, so is it worth it or i got the whole thing wrong?
    Frankly, I'd say that his opening is not ideal. More optimal would be: Charge/FF -> Mangle -> Rake -> Shred -> TF -> Rip (if you have bad RNG and only get 3 CP, use Ravage! and TF then Rip. If 4 CP, use TF and another Shred, then Rip) -> Shred -> Ravage! -> Savage Roar.

    That's how I usually do it, at least.
    Last edited by Snewb; 2011-12-23 at 07:52 PM.

  15. #3195
    The Patient
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    My opener: Charge/FF -> Mangle -> Rake -> Shred -> (situational shred) TF -> Rip -> Ravage! -> Rake (TF'd rake > rake, and at this point we're at about 9s left on Rake which is generally where I'd clip a non-TF'd rake with a TF'd one) -> SR.

    If popping berz our the gate, though: Charge/FF -> Mangle -> Shred -> Ravage! -> Shred energy away -> TF -> Berserk -> (rake if at 4CP) -> Rip -> (rake if I haven't yet) -> Shred to 5 -> SR -> Shred to 5 -> FB

    I picked up my 2T13 last night, so I'll need to change the berserk opener since I no longer need 5CP finishers for the extra time. I suppose I'll just shred the daylights out until I need to refresh Rip.
    Last edited by sarad; 2011-12-23 at 08:05 PM.
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  16. #3196
    Quote Originally Posted by sarad View Post

    If popping berz our the gate, though: Charge/FF -> Mangle -> Shred -> Ravage! -> Shred energy away -> TF -> Berserk -> (rake if at 4CP) -> Rip -> (rake if I haven't yet) -> Shred to 5 -> SR -> Shred to 5 -> FB
    shouldn't you always mangle -> rake so your shreds have the bleed damage buff?

  17. #3197
    Quote Originally Posted by Krafmon View Post
    Bolded part confuses me, mostly because if you use TF after using just rake and mangle (ravage is free xD) you will lose i'd say atleast 40 energy like that which is equal to 1 shred, so is it worth it or i got the whole thing wrong?
    Hmm..
    Charge 10 energy, Mangle 35 energy, Rake 35 energy = 70 energy
    And you probably regen 0 energy under ravage global before TF. So you end up losing around 10-15 energy due to regen?
    That is in my opinion worth it to get a TF bleed rotation up as soon as possible while you are using your ravages with 4xT13 correctly.
    But if you have a better rotation just shoot, this just seems to be the most effective opener to me

  18. #3198
    Pot -> Charge+FFF -> Mangle -> Savage Roar -> Rake -> Ravage! -> Shred -> TF+Berserk+Trinket -> Rip -> Shreds/Rake/Ravage! to 5CP -> FB -> Shred away and refresh SR when it's about to fall off -> Keep shredding and only FB to not have energy left after Berserk.

    To me this feels like a good opener since you're not wasting energy and also can use all globals after TF for a damaging ability instead of SR. Still waiting for my 4th piece of t13 tho

    I got Starcatcher Compass last raid because no one else wanted it, and I hadn't really looked at it very close, just thought it was a 6ilvl stat upgrade from my The Hungerer. I now noticed tho that the proc is 1174 more haste for 5 more seconds, so I assume it's a pretty massive difference in ICD. I couldn't find any clear number about the ICD of the trinkets. Anyone who's sure about them?
    Last edited by Zheryn; 2011-12-24 at 11:28 AM.
    Quote Originally Posted by CaptainArlong View Post
    When you play a video game, you don't put any "effort" into it at all. You're pushing keys on a keyboard, you're not running a marathon or playing a sport.

  19. #3199
    Quote Originally Posted by Zheryn View Post
    Pot -> Charge+FFF -> Mangle -> Savage Roar -> Rake -> Ravage! -> Shred -> TF+Berserk+Trinket -> Rip -> Shreds/Rake/Ravage! to 5CP -> FB -> Shred away and refresh SR when it's about to fall off -> Keep shredding and only FB to not have energy left after Berserk.

    To me this feels like a good opener since you're not wasting energy and also can use all globals after TF for a damaging ability instead of SR. Still waiting for my 4th piece of t13 tho
    You're delaying the first rip with too long, and using Ravage! before TF. Savage Roar should be applied after Rip imo.

  20. #3200
    The Lightbringer Elunedra's Avatar
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    but shoulnd we always use the first free Ravage! before we use TF ?

    it get difficult as you also want to use TF before you use Rip, and by that time you already want to have mangle & rake up...
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