1. #2041
    Fluffy Kitten Mihir's Avatar
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    I guess.. it was working yesterday, now it's broken

    Edit: and they fixed it, it's working again.
    Last edited by Mihir; 2011-08-18 at 06:48 AM.

  2. #2042
    so, im i crazy or does UW still kick ass in us server?

  3. #2043
    High Overlord
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    no UW is nerfed on ALL servers now
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  4. #2044
    Quote Originally Posted by Lyren View Post
    Is it just Swing/AWT? I've done a few years of dev with it, mostly focusing on simple 2d graphics for data display/analysis. Currently doing C# winforms and GDI+, which is still close enough. I know it'd be cool to see an average dps over time chart along with the 'big' events as recorded by the simulator (instead of just a text log), such as seeing when it's using trinkets, TF, bleeds, etc. Knowing your average dps is nice, seeing how to reach it is even better, and makes it a very good supplement to guides.
    Currently we are using Apache Pivot API for the UI. The plan was to use Swing for the paperdoll, and Ceridan has done some work on that already. The source code is available at the repository if you would like to take a look at it, the wiki pages has a guide on quickly setting things up.

    I personally don't think a paperdoll a la Rawr will help Mew; it would just distract. Something simple like Reforge would be a lot better. The only case where it would help is with trinkets as typically you aren't swapping out armor slots. Even if you are, testing reforge changes would give you a very good idea as to which items are going to be better, and you can do a re-import.
    The thing about reforge optimizers is they depend on the EPs. There are 3 ways to get EPs.
    1. Static EP - Very fast, but terribly inaccurate as long as EPs change with gear
    2. EPs calculated from Formulation - Fast, but accuracy is only as good as the Formulation's accuracy
    3. EPs calculated from Simulations - Slooooooooooooooooooooooooooooow, but way more accurate

    Whereas with methods 1 or 2 you can test thousands of reforge settings per second, with method 3 you are looking at a few seconds, or even minutes (for more accuracy) for one reforge setting.

  5. #2045
    I think post about 4t12 should be changed on first page, as even without a single piece of 391 gear - it already gives me 700+ dps (on mew it shows as +900 fully raidbuffed 25men raid)
    Tested yesterday on Bethilac 10 normal mode (climbing on top p1).
    1-st berserk, no pot, no bl. duration 39 sec
    2-nd berserk during p2, used bl and pot duration 41 sec
    Both time only used finishers with 5 cp. have matrix/hungerer, hit/exp cap, rest max reforge to haste, shred/rake crits were ~38-40% so its not lucky crit fight

    So overall i got berserk time increase from 50 sec to 80 sec, guess that worth more than 600 dps, and will increase even more on full 391+ gear

  6. #2046
    Hey Mihir, this is me http://eu.battle.net/wow/en/characte...urinh/advanced
    could you please check my reforge/gemming option and comment about that? i would like to know if i did anything wrong.

  7. #2047
    The Patient -Atalanta-'s Avatar
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    Quote Originally Posted by Taurine1337 View Post
    Hey Mihir, this is me http://eu.battle.net/wow/en/characte...urinh/advanced
    could you please check my reforge/gemming option and comment about that? i would like to know if i did anything wrong.
    You need to change the enchant on your legs. Dragonscale Leg Armor is the best option.

  8. #2048
    Quote Originally Posted by Mihir View Post
    www.wowreforge.com is what I've been using, with custom stat weights.
    What stat weights are you using? I've always done my reforging manually and I think it's all correct but it never hurts to double check. I want hit/exp caps with haste above mastery, but as close to mastery as possible so I can always force a haste proc on Matrix.

  9. #2049
    The 4t12 bonus was much better than I thought it would be. The only annoying part is that it delays TF with 5-10 seconds. I had pretty fun with this bonus in random zandalari 5mans with tank threat buffed so no overaggroing and 15% dmg increase from LFD.

    [12:44:28] [DG] [85:Zheryn]: Recount - Damage Done for Hex Lord Malacrass 12:43:16-12:44:10
    [12:44:28] [DG] [85:Zheryn]: 1. Zheryn 1997604 (37317.5, 40.7%)


  10. #2050
    Currently we are using Apache Pivot API for the UI. The plan was to use Swing for the paperdoll, and Ceridan has done some work on that already. The source code is available at the repository if you would like to take a look at it, the wiki pages has a guide on quickly setting things up.
    I'll grab it this week/end.

    The thing with EPs is that the individual values really don't matter for reforging unless reforging more of say #2 stat to #1 is better than reforging #3 to #1 due to the amount of stats difference. Even then, we haven't reached numbers where the difference will be more than 20 (20 * .1 difference for example) in most cases. That's why I believe it's more effective to identify the possible stat orders, and then seeing which results in the highest dps. They matter more for iffy enchants like gloves, or cloak, and.. that's really it. However, upon identifying the general stat importance, calculate the EPs once and adjust if necessary as it will only be a few items that fall into the above situation.

    I know for mine, I have mastery at above 1.2, and crit is at 1.07, with the rest below 1, at ~.97? .23 vs .13, need close to double the stats from reforging crit to overcome the increase from reforging others. Only items I can name off the top of my head is t12 legs which is 166/310, though not the correct stats, and rhyo helm.

    Random: I apparently got in the top 200 for 10N Majordomo last night. <3 me some APS.

  11. #2051
    Fluffy Kitten Mihir's Avatar
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    Quote Originally Posted by SmokeyIllidan View Post
    What stat weights are you using? I've always done my reforging manually and I think it's all correct but it never hurts to double check. I want hit/exp caps with haste above mastery, but as close to mastery as possible so I can always force a haste proc on Matrix.
    Currently using:

    exp 1.5002
    hit 1.5001
    haste 1.5
    crit 1.38
    mastery 1.35

    Furthermore, i set the hit cap to 960, exp cap to 780, and the match type to "close to" instead of "at least".

  12. #2052
    The Lightbringer Elunedra's Avatar
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    i am wating until i get 4PT12 before i cap hit & exp :P

    but i am mainly wating for fandralls staff lol
    TREE DURID IS 4 PEE

  13. #2053
    So apparently, my guild is shifting focus for our next progression boss from Beth'tilac/Alysrazor to Majordomo. At this rate, it's quite possible that we'll have a H Flamescythe before a regular one ever dropped.

    Related, my damage has been sucking major recently. I'm guessing it's because I reforged to hit/expertise, losing a lot of haste/mastery in the process. I'm still concerned about the best way to go about maximizing damage on Staghelm -- 1-2 cats alive at a time isn't conducive to Swipe spamming, but they gotta die. I'm lost.
    Feira
    <The Church> -- [A] Darkspear - US
    http://www.churchguild.org
    Feral Combat Druid

  14. #2054
    The Patient
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    Quote Originally Posted by Ragekitty View Post
    1-2 cats alive at a time isn't conducive to Swipe spamming, but they gotta die.
    Yeah, in that case Exp/Hit is going to show as a loss...swipe really only amazing for 3+mobs up; otherwise you're better off getting rip/rake on one, rake and attack the other (unless given a priority target). short of 4T12 (I'm seeing 2T11+2T12), you don't really want to hit/exp cap. Mastery still ranks higher as long as you have T11 up, followed by haste, with exp/hit close (but capping will show decrease)

  15. #2055
    Yes, I figured that's why my damage has been pretty low recently. I'm very close to getting 4pc T12 though so I was thinking of just sucking up my terrible damage for another week or so.

    So, in the case of Staghelm's cats, wouldn't it just be easier if I kept my focus on the boss (maintaining the majority of my bleeds on him) while small bleeds + FFF on the cats? There's no way with 3 rogues and a warrior that the cats will stay alive long enough for me to get 5CP on them AND have enough energy to FB. I think tab-Raking is my only real option.
    Feira
    <The Church> -- [A] Darkspear - US
    http://www.churchguild.org
    Feral Combat Druid

  16. #2056
    The Patient
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    *shrugs* my core team's not gone into firelands yet (siiigh). It sounds like tab-raking would most likely be your best bet then. Gonna have the mangle debuff up from hemo anyway.

  17. #2057
    I completely ignore the Adds on Staghelm 25hc except when he jumps I will auto attack one till he returns. Like you say, with Bladeflurry and Whirlwind etc, they do not last long. A rake to refresh Roar if you don't have CP perhaps but otherwise i'd recommend tunnelling the boss.

  18. #2058
    Quote Originally Posted by Carnfex View Post
    I completely ignore the Adds on Staghelm 25hc except when he jumps I will auto attack one till he returns. Like you say, with Bladeflurry and Whirlwind etc, they do not last long. A rake to refresh Roar if you don't have CP perhaps but otherwise i'd recommend tunnelling the boss.
    Exactly that, + you can use FFF on them and run out for free ravage on the boss when he jumps.
    Feral dps :3
    Bring back ArP rating!

  19. #2059
    I've been swiping the adds a bit more since the strat we use tends to have much more cat phases opposed to scorpions. I try to make sure I'm able to keep rake/rip and roar active, and then burn whatever energy I can cleaving. I need to see how many ravages I can actually get in though. I think I had something like 7 this week, I feel like I can push 10.

  20. #2060
    Dreadlord Fiana's Avatar
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    Quote Originally Posted by Carnfex View Post
    I completely ignore the Adds on Staghelm 25hc except when he jumps I will auto attack one till he returns. Like you say, with Bladeflurry and Whirlwind etc, they do not last long. A rake to refresh Roar if you don't have CP perhaps but otherwise i'd recommend tunnelling the boss.
    You can actually charge to boss while he is in middle air if your latency is pretty low. So there is no point to switch to adds at all.
    Also swipe is best dps-wise if you can swipe 3 targets. But this situation is pretty rare - adds should die faster than that.

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