1. #1

    Arms Stat Priorities

    Title says it all. What are the Arms Warrior stat priorities now? I assume getting Hit and Expertise capped is the most important, followed by strength, but what about Haste, Crit, and Mastery? And what should we be gemming/reforging?
    I've played a balance druid and an arms warrior since the release of Vanilla WoW, simply because they are fun and I like the play styles. Enjoy the game.

  2. #2
    At the moment, probably mastery considering the proc has been buffed to a 115% damage attack and if you can get your mastery to around 30% that's big. I'd assume haste would follow cause we need the attacks for rage, then crit.

    This is subject to change when cata hits obviously.

  3. #3
    Q: What are my stat priorities?
    A: Get 8% Hit. After that, Strength > Crit > Mastery = Expertise > Haste.

    Taken from the EJ thread on 4.0 Arms warriors.
    Here's the link if you want to read the rest of it:
    elitistjerks.com/f81/t88685-4_0_warrior_faq_now_blue_posts

  4. #4
    Quote Originally Posted by DSalCoda View Post
    Q: What are my stat priorities?
    A: Get 8% Hit. After that, Strength > Crit > Mastery = Expertise > Haste.

    Taken from the EJ thread on 4.0 Arms warriors.
    Here's the link if you want to read the rest of it:
    elitistjerks.com/f81/t88685-4_0_warrior_faq_now_blue_posts
    I agree with this up to the point of Crit > Mastery. I disagree with this to some degree just because of the major buff two days ago our mastery.

  5. #5
    Yeah, with the recent change, it does make Mastery a lot more appealing. I haven't done any math, so I couldn't say either way at this point, though.

  6. #6
    Thanks for the link, I'll check it out.
    I've played a balance druid and an arms warrior since the release of Vanilla WoW, simply because they are fun and I like the play styles. Enjoy the game.

  7. #7
    You need some 8%+ hit, 37%+ crit and everything else should be mastery. Strength supplied from your gear should be sufficient.
    Garrosh wants YOU to kill furries!

  8. #8
    Quote Originally Posted by m1abrams View Post
    You need some 8%+ hit, 37%+ crit and everything else should be mastery. Strength supplied from your gear should be sufficient.
    this is the first time I see someone claiming we should have %37 crit. Can you tell us pls this thought based on what facts?

  9. #9
    ugh arms is so boring..... fury all the way but stats wise anyone who has a brain can tell you hit/expertise> all till capped followed by crit>haste>mastery str matters too but i think to get the most from your spec the mastery proc % should be optimized before you start boosting your ap.

    i'd rather have 2 good swings than one thats just slightly higher.... do the math O.O

  10. #10
    Actually I think expertise is still a low priority for Arms. Then again i have not set food in a raid since the patch. I used to run Arms with 0 expertise and I did very well considering how "gimpy" arms was. I personally did fine but I am not at 277 gear levels.

  11. #11
    Quote Originally Posted by Nizam View Post
    this is the first time I see someone claiming we should have %37 crit. Can you tell us pls this thought based on what facts?
    you should get really close to 40% with b shout, making almost 100% crit chance with op

    ---------- Post added 2010-10-17 at 03:21 PM ----------

    Quote Originally Posted by kinetiks View Post
    Actually I think expertise is still a low priority for Arms. Then again i have not set food in a raid since the patch. I used to run Arms with 0 expertise and I did very well considering how "gimpy" arms was. I personally did fine but I am not at 277 gear levels.
    having ms dodged and not having the 30% buff on next exe/ms/op doesnt sound good, not to mention opportunity strikes being dodged as well.

  12. #12
    Quote Originally Posted by someoneelse View Post
    you should get really close to 40% with b shout, making almost 100% crit chance with op.
    I see your point but ı was thinking the crit chance when you have full 25 man raid buffs which if you have like %37 crit chance unbuffed it will be a lot more than %40 when u get all the buffs u can get. I do know that bosses have some resilience so if u can reach like %42-43 crit chance after u get all the buffs, its like your overpowers will always crit anyways.

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