hahah DLC was great.
that heal he does is on a 30 second cooldown...it's hardly a "great" aoe heal.
"Paladins were the funnest class to play in this game"
I lol'd. Your spelling and grammar makes you look quite young. Let me guess; male BE retribution pally?
"those who didn't have a clue how to play em properly."
Dude. Rets would spam the shiniest buttons as they come off CD. Prot would follow the same boring 969696969969 rotation, with the occasional CD, and holy would be spamming holy light, or flash of light (depending on the gem/spec setup), and /gasp, refreshing beacon, judgement buff, and the shield.
Also, I loved this.
There are paladins who are used to being overpowered, because frankly that's the way things were for a long time (again, metered by the fact that your niche was very narrow). For them, anything is going to feel like a nerf.
Legandary Thread: http://www.mmo-champion.com/threads/...came-Deathwing
Why do I have a feeling that Ghostcrawler just has a template he fills out whenever he sees Holy Paladin concerns and never reads their post?
I read the post fully. He didn't really address any of the guy's main concerns. From the sounds of it, Ghostcrawler basically said "Paladins have been overpowered for years because they could only heal one target no matter what. Now that they have very situational AE heals, we find it fine to drop a nuke on their main target healing."
I also really got a kick out of the last part of the OP's post:
Did Ghostcrawler seriously say that his main reason for thinking Holy Paladins are fine is that one guy in one old instance said they were?Let me finish this by quoting Ghostcrawler.
"I was running Halls of Lightning with a paladin healer at the time, and he had no trouble keeping us alive and even emailed me that he couldn't understand why so many paladins were having trouble with it."
I've run Heroic Halls of Lightning as ret with 4 other melee dps and managed to keep everyone alive with an occasional Flash of Light. Does that mean that I can go in and raid heal as ret?
Edit: Also, regarding the AE heal that we're getting at 85... Well for one we still have months before we can even START getting to 85 so fix stuff now por favor, and for two I doubt that the strength will last seeing as how everyone always says "It does 2-3k per second, no other class can do that."
All Blizzard ever seems to notice is "2-3k per sec" and "no other class" and runs with the nerfs.
Last edited by Zaerix; 2010-10-18 at 07:20 PM.
---------- Post added 2010-10-18 at 07:21 PM ----------
This is amazing.
I've been waiting for an Blizzard post to say "Paladins are/were Overpowered" since the launch of S5 when I was playing Warrior/Shaman vs DK/Paladin and I get Ghostcrawler saying it twice in a single post.
This truly does bring tears to me eyes. You know it was bad when even Druids didn't have an official blizzard poster saying "Druids were Overpowered" for S3/S4.
Anyway, videos look good.
Last edited by GoodNewsEveryone; 2010-10-18 at 08:03 PM.
And while we are at it, let me remind you that WG is a smart heal and got a 30y range, all you gotta do is press the button, and it heals the 5 most injured targets. Thats some very effective (and easy) healing. On the other hand, healing hand got a 20y range and requires good positioning to be effective. Same goes for light of dawn (even more i would say).
I agree with GC on this one, Paladin healing has gone back to being some what situational, now it was not life or death in vanilla but it was deferentially not the spam fest you have toady. I understand people do not like change but people really should take the change in stride, since you will either adapt or suffer. Blizzard is not going to go back to Wrath healing, the encounters and classes have already been changed and balanced for that play style. While some spells or your way of healing may not work right now, it is better to learn then to complain for two months about some major featuers that will not go away. Paladins have more spells to use, you need to be smart and think about what to use and when, spamming HL/FoL or HS will not due, as that will burn your mana quickly.
While you may pay to play on the live servers you also pay for the content updates, the patches, the changes and to access the games. If you do not like said changes you can always vote with your wallet, or you can learn to adamant and play differently. I do not know anyone who would really want to go back to either HL/FoS with cleanse, or FoL spam for another expansion and another two-three years.
Hardly any of the ppl complaining want it changed back, the new system is rather nice once you get used to it. What we want is to be viable players at 80. The numbers are way too low and saying they get better at 85 doesn't help us now when we are trying to play as 80s now and not 85s.
Heroics were not "a complete joke" from day one. Perhaps those who were in Sunwell gear didn't have to worry, but we need to remember that that did not constitute a majority number of players. Not even close.
In my personal experience, I hit 80 while still wearing the majority of my Merciless Gladiator set and loot from Karazhan. I did a few 80 regular dungeons to get some better gear before going into heroics. When I was pugging heroics, I'd usually inspect others' gear because I wanted to see if there'd be any significant issues ahead of time. From what I can recall of those times, most pugs were decently geared for the content we were attempting.
All that being established, let me tell you that doing lvl 80 heroics was indeed a challenge. The Brann event in HoS was a healing nightmare, kiting Slad'ran was mandatory in GD (and it really sucked if you had no hunter), Mage-Lord Urom's arcane explosion would 1-shot a person most of the time (if standing in the frost didn't kill him/her first), jumping during the Keristrasza fight was required, you had to run out of Loken's lightning nova... You may be the greatest player of all-time, Senaelanna, but in pure statistics you are only a very small number out of the total. That's not how balancing works.
Omg, you srsly dont get the point? ppl arnt QQ about the changes... they are QQ about changes nerfing us to be shit by beeing pallys not beeing shit by playing bad. and as you said its tuned for lvl 85 which i dont give a damn about cuz i cant get there anytime sooner than 7 december... and theres nothing to learn if im not 85... all our skills is tuned for cata...
they already fixed resilienceece which was tuned for 85 same with feral / furry / mage / spriest dps.. for gods sake tune some numbers up for holy palas...
And please dont fcking speculate on what is / should be if u dont actualy play a hpaly as main... The changes are great but the numbers they are turning out atm isnt... hell i even love blizzard for letting us do some dmg as holy.. i can now do my quests / dungeons faster with shocks / exsorcism... healing numbers on the other hand makes me wanna cry
Last edited by Mazais; 2010-10-18 at 08:30 PM.
"The most merciful thing in the world, I think, is the inability of the human mind to correlate all its contents. We live on a placid island of ignorance in the midst of black seas of infinity, and it was not meant that we should voyage far. The sciences, each straining in its own direction, have hitherto harmed us little; but some day the piecing together of dissociated knowledge will open up such terrifying vistas of reality, and of our frightful position therein, that we shall either go mad from the revelation or flee from the light into the peace and safety of a new dark age"
I recommend you guys to read the full thread before posting.