Hello everybody,
I just wondered what the calculaton of Res and Arm might be like.
-It's rather not just an additon of my 60% less dmg from physical sources through armor and 40% less player dmg through resilience.
-But is it like 0.4 x 0.6 = 0,24 = 24% dmg is left? In this case it would be 240 dmg points (out of a 1 000 dmg) hit remaining.
-Or is it calculated one after the other: 1 000 hit --> substract Armor first --> 400 hit --> and now substract resilience = 160.
But is that possible? A 1 000 hit reduced to 160?
Does anyone have a clue? I'm sorry if this has been asked already.