“God, grant me the serenity to accept the things I cannot change, the courage to change the things I can, and the wisdom to know the difference.”
-Reinhold Niebuhr
Now, I'm not a religous man by any stretch of mind, but this was just the perfect line to start this entry. This is a famous prayer used in many applications, including alcoholics anonymous. Well if it's good enough for such a life altering and positive organization as A.A., it's good enough for a bunch of loot crazy WoW players.
Very soon, the dungeon finder's default setting of "need before greed" will once again determine the pace of many players' gearing up. Ya-ya, I know, "no one in their right mind is touching the dungeon finder for the first X number of weeks/months of Cataclysm", but as much as that hyberbole seems to to be commonplace here and there, we all know that curiosity will get the better of many of us on a lonely night when no one in the guild feels like instancing. This post, this reminder/primer, is for those times.
There are (on one axis, anyway) two schools of thought with loot allocation. The first is the old school, dating back before dual spec, which is actually its most important detail. The old school dictates that the role you are playing RIGHT NOW is the only role that matters when it comes to rolling on loot. The tank rolls on tank gear, the healer rolls on healer gear, it's cut and dry and simple... in a world without dual spec.
The new school accepts the reality of dual spec, and expects pretty much every roll to be contested, if there's anyone in the group that could potentially need the same gear in any potential spec. New school'ers go into the instance knowing they may have two specs to feed, and so, potentially, does everyone else, and that the cross-server need before greed is built around this reality.
In case it wasn't obvious in how I stated things, I am very firmly, both feet, on the new school side of the line.
Defenders of the old school will often play the "morality" card. I'd like to consider myself a very moral person, so let's analyze that. Defenders of the old school will claim that (to distill a zillion ways of phrasing it down to a simple statement) "if you were a good person, you would pass for me". Here's the problem with that: I don't know you from Adam, I also don't know the rest of a random PUG group from Adam. The agreement to stick to the oldschool needs to be consistent and enforced to be fair at all. My passing, whether morally or practically motivated, deserves the same consideration in kind, and so on and so on. Asking for the "consideration" to pass when you cannot offer the certainty that the favour will be returned is straight up, hands down, pure selfishness, and not at all morally sound. I defy and challenge anyone to dispute this. This is where we go back to the prayer. I can't control or change what you, or the other people in the group choose to click, so we intelligently default to acknowledging the things we cannot change, those being the loot setting, as well as how the other people will react to them. We first attain this serenity, it is the most important step.
Next we look to attaining the courage to change the things we can. We can work, day by day, to spread acceptance of the new school. We can be positive, informative, uplifting. I intend to add to my friendly "instance opening" macro the disclaimer "please roll for anything you need for either spec, as that's what we will be doing" (I always queue with at least two people ). I'm not commanding anyone, because I have no right to control them, I am not asking for change that I have no right to enact from the hardcoded reality, I am simply informing people "this is what I will be doing". To be honest, I even consider this "above and beyond", for, as I've said every time the WoW insider "drama mamas" bring this topic up, the conversation is hardcoded, discussing it won't change that, and this is true. This is me enacting the courage to change what I can: how I approach the new school I believe in, by spreading it in ways that aren't invasive or demanding... I'm just saying "I'm doing this, so if you want a perceivedly fair shake, you might want to as well."
Finally, we gain the wisdom to know the difference. We cannot change the loot setting, we cannot force people to pass and thus stick to the outdated old school. We CAN choose to stick to the new school, accept it as part of the time sink of the gearing up process, and plan around that. We can change how we approach this hardcoded reality, and be at peace with the idea that yes, it may take longer to gear up, but that's intended, that's the allure of the game. The game becomes very boring very fast if we get everything we want on the first day.
The first thing I do at every "currency advancing gear reset" is look at the slots I can fill via currency, then look at the remaining slots. Those remaining slots are my RNG goals, because the rest is "guaranteed loot". That's my method, maybe you have your own, but whatever it is, remember that asking for control over the things you purposely have none over is not going to work. Get with the new school, get with the serenity, the courage, and the wisdom, or don't click the green eye.
See you in queue!
Thank you for reading
Edit: I have made my final comments on this thread after four pages of discussion, you can skip to them here:
http://www.mmo-champion.com/threads/...05#post9236505