Originally Posted by
chelate
I don't see how it's a server problem. This is an example storage of a pet talent calculation, which includes the pet type:
c0bzz0fh0Mo0o
That's it. This is uncompressed and unoptimized. 13 bytes. If a hunter had 30 pets, that's a crushing 390 bytes. If we had 12 million hunters, all with 30 differently specced pets, all uncompressed, that's 4 680 000 000 bytes, or 4 gigs.
That's 100% uncompressed, however. You can bet dollars to doughnuts that Blizzard compresses, and since its text, it'll be collapsed to incredibly small sizes.