I am trying to come up with an "optimal" 10 man raid group based solely on the buffs/debuffs brought to the table. Here's what I've come up with
2 Tanks:
Prot Warrior-12% armor debuff
Blood DK-Agility/Strength...30% slow casting
2 Healers:
Priest-Fortitude
Druid-5% Stats
6DPS:
Elemental Shaman- Bloodlust, 5% Crit
Arms Warrior-4% Physical damage, 30% Bleed Debuf
Warlock-8% Spell Damage
The other 3 DPS can be whatever you like.
I would say Paladin, Hunter, and Rogue so we can give some love to all of the classes.
Any suggestions would be helpful. Have I made a mistake somewhere? Am I missing a buff/debuff? How would you go about setting up your group based solely on class mechanics, not player skill.