As many of u lot i too have 2 raiding professions but since i have mining on a level 80 alt i will level him until i am able to visit all the areas and farm the ores for my main professions (Engi, JC) and even for my alt prof BS...
Why are people saying you have to drop your 2nd profession for mining for the airs? You realise you can still farm elementals without it yeah?
In a 30 minute farming throghout deepholm, I got 5 volatile airs, tons of fire and earth. I guess it depends on the zone as they said on the frontpage for the living transmute thingy.
All in all, I am happy with things just they way they are.
Last edited by Kenai; 2010-12-10 at 02:44 PM.
Unfortunately, my Engineer is a Mage, and gathering is just plain bad if you're a Mage.
I might consider this for my Warrior tank that I'm leveling though... tanks are the only people that can get away with Mining without looking like idiots.
All Volatiles currently suffer from this issue. Fire and Water drop rates are low, and just got lower with todays patch, You can't get life without hebalism, and you can't get Air at all. Only mining can get all of them I believe and those rates just went way down. Good luck buying then with current pricing. I need 30 of each once a week for dreamcloth, and it's insane that I essentially have to purchase them all to get it done. Earth drops no where I've found either. Someone missed this on release, this can't be the way it's supposed to work.
absolutely ...why do i have to consider dropping jc..off my main ..that cuts for all my toons... to pick up mining which i have across multiple alts..to get a buff off my eng profession....common blizz thats bullshit and you know it..
Last edited by row; 2010-12-19 at 02:40 PM.
Good thing I'm an Alchemist along side Eng on my Rogue. Every day I can transmute 15x volatile life (5g ea on my server) to any other element, usually air of course, which goes for 55g for one right now.
My problem isnt really that you must have a gathering profession to get the air, it is that they changed it mid stream, I have all professions on my alts, but the combination is wrong.
Since i have eng/jc on my main i try to que up for vortex pinnacle every day and if i need some volatile airs now i go to the spot in uldum. Theres much more air elementals there compared to the twlight highlands spot and it feels like higher droprate i could go 10 minutes in twlight highlands and get no air, but in uldum i could have a good amount by that time
pain in the ass this. My priest was scribe + engineer and now I need to go buy 66 volatile air at 30g each... thats 2k worth of volatile air..
just to get my engineering up
Pridemane - Argent Dawn EU (resto), Pridepaw - Defias Brotherhood EU (Windwalker PvP, Mistweaver PvE)
League of legends EU-W - Phixxey (lvl 30)
Imagine if they required Tailors to have skinning to have their cloth scavenging passive to work? Or what if Alchemists absolutely had to have herbalism to have their Elixir/Potion mastery to proc, and mining to have their transmute mastery proc? We are talking about a profession-associated bonus intended to help you increase production that will not function unless you are forced to pick up a certain other profession you are otherwise not interested on having on your character. The way that the Electrostatic Condenser works right now punishes you for picking what professions you actually want more than what other two-crafter profession combinations go through.
IMO, all blizzard has to do is make it so that the Electrostatic Condenser can cause volatile air to drop off of any cataclysm (level 81-87) mob you kill (at a somewhat-uncommon chance, of course like the rate of the Uldum air elementals). Because having to farm a level 82 5-man dungeon to get a reasonable amount of a material that's necessary for everything a profession makes is a bit absurd.
Last edited by greyghost; 2011-02-11 at 09:31 AM.
Orihank is displeased.Originally Posted by dexter44