Originally Posted by
Demondevil
Well as a MM Hunter, I like it actually. Maybe we are in advantage there, but whenever a melee gets close he kills me in about 3-4 hits. There are area's in battlegrounds where melee are in advantage too, like the flag rooms in WSG (ground level). And as said in the above it has always been like this, and I don't see any reason why they should change it. As melee and you know this, just run/charge/deathgrip the ranged away from those rocks I'd say, and they'll find it hard aswell to get away from you.
Whatever the battleground's area provides you with, try to use it to your benefit instead of complaining about how others do that. That's the way I feel about it.
Every class has it's highpoints and weakness, it's just the way you use them that will make it fun to play.