Thread: WSG and LOS

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  1. #21
    Quote Originally Posted by Nzo View Post
    I am no troll, im just tired of watching people hump pillars for 25minutes and thinking they are epic, and have "skills", we don't need that shit in warsong/arathi basin come cataclysm.

    Just watch BlizzCon 3v3: Lock/Shaman/Druid vs Lock/Priest/Shaman i think it was (can't remember clearly because i feel asleep watching that shit), dear lord they did NOTHING but hump pillars and fuck around for 20 minutes before 1 team got a random lucky fear or crit or caught one of the other players by pure luck over extending himself, watching that shit made me realise how BAD arena really is.
    Get away from the pvp forums troll.

  2. #22
    Quote Originally Posted by maxmoaz View Post
    Pvehero troll, ignore it. It doesn't know what we're talking about anyway.
    "It" lmao true

  3. #23
    Quote Originally Posted by Demondevil View Post
    Well as a MM Hunter, I like it actually. Maybe we are in advantage there, but whenever a melee gets close he kills me in about 3-4 hits. There are area's in battlegrounds where melee are in advantage too, like the flag rooms in WSG (ground level). And as said in the above it has always been like this, and I don't see any reason why they should change it. As melee and you know this, just run/charge/deathgrip the ranged away from those rocks I'd say, and they'll find it hard aswell to get away from you.

    Whatever the battleground's area provides you with, try to use it to your benefit instead of complaining about how others do that. That's the way I feel about it.

    Every class has it's highpoints and weakness, it's just the way you use them that will make it fun to play.
    Did you just say that being shot in a face with arrow/spell/ranged attack, which flew directly through a large rock, is class weakness? And to counter it you should charge through said rock at enemy?

    Dude, would you consider this as... ummm... I don't know... BUG!?!?!?!? To be fixed and forgotten asap, especially since rated battlegrounds are incoming?

    Also, what does battleground melee vs caster balance have to do with this? And why do you say we should take advantage of it? It is a bug. Taking advantage of it is called "exploiting'.

    If you want to have pillar-free environment where casters can nuke melee properly, remove the rock already.
    Last edited by Adeleina; 2010-11-14 at 04:48 PM. Reason: Dumbledore dies

  4. #24
    Quote Originally Posted by Nzo View Post
    I am no troll, im just tired of watching people hump pillars for 25minutes and thinking they are epic, and have "skills", we don't need that shit in warsong/arathi basin come cataclysm.

    Just watch BlizzCon 3v3: Lock/Shaman/Druid vs Lock/Priest/Shaman i think it was (can't remember clearly because i feel asleep watching that shit), dear lord they did NOTHING but hump pillars and fuck around for 20 minutes before 1 team got a random lucky fear or crit or caught one of the other players by pure luck over extending himself, watching that shit made me realise how BAD arena really is.
    This all the way. Though being able to shoot through objects melee can't move through is really unfair to be honest. "HAHA, I got this rock, therefore I can kill you without you being able to do a shit"

    Either remove them or just make them smaler and let them act like "pillars".

  5. #25
    Deleted
    As far as the rocks and lumber in the middle of WSG goes, it's a glitch, this is obvious. It's not fair to melee which have to run around them in order to get to their enemy while a ranged class has 3-5 seconds of time to turret into their target (assuming slow effect, which pretty much every ranged class has).

    A glitch is unintentional and isn't meant to be there, hence expecting it to be balanced is ignorant.

  6. #26
    Old God Swizzle's Avatar
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    WHY ARE YOU FIGHTING IN THE MIDDLE!?!?!?!?!?! FFS, the EFC is on their roof, stop trying to be a top kill hero and go be useful.
    BfA Beta Time

  7. #27
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    WSG, AV and to some extent AB are all favouring ranged classes, there is really no discussion there. And it isn't really a counter arguement to say that there is no point in staying in the middle... Honestly, a tactic in WSG could easily involve dominating the middle at certain points. There is no point saying that pillars/impenetrable objects will favour the arena players, simply because it will favour anyone skilled enough to abuse them cleverly (which PvP-wise usually are those who also are good at arena).

  8. #28
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    hunters needed some love. Focus is really clunky in battlegrounds.
    Insert Signiture here.

  9. #29
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    Quote Originally Posted by Funkthepunk View Post
    WSG, AV and to some extent AB are all favouring ranged classes, there is really no discussion there. And it isn't really a counter arguement to say that there is no point in staying in the middle... Honestly, a tactic in WSG could easily involve dominating the middle at certain points. There is no point saying that pillars/impenetrable objects will favour the arena players, simply because it will favour anyone skilled enough to abuse them cleverly (which PvP-wise usually are those who also are good at arena).
    The middle is often where Flag Carriers choose to run through, which makes it a pretty valuable position to control.

  10. #30
    Old God Swizzle's Avatar
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    Quote Originally Posted by Cheeks View Post
    The middle is often where Flag Carriers choose to run through, which makes it a pretty valuable position to control.
    Unless their FC is on their roof, at which point you being in mid is just a hinderance. Seriously, would you defend people fighting on roads or just east of Mage Tower, just outside its capture radius?
    BfA Beta Time

  11. #31
    High Overlord kinreal's Avatar
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    idk i can't help but think that if this stumps and rocks actually blocked LoS like they were More than likely intended, from the beginning, then would those that got comfortable with the casual bg games still complain as much? Don't get me wrong, there is always someone that complains. But the stumps and rocks seem to have been intended to block los visually as well as mechanically, and so far only the visually is working.

    Is this going to bug people? sure. Is there going to be a mass orgy of pillar humping? maybe. there are other little things that stick out (branches or smaller stump or smaller rock) that someone could possibly get caught on if you aren't careful. Not that it would stop people from dancing around them like some kind of stripper trying to pole dance a pillar. (no offense to any Exotic dancers that may or may not read this forum)

    honestly though i loath the idea of turning the casual bgs into the hardcore pvp scene that arena is, i do have to support the idea that these stumps, rocks, and even Hills in most cases should be looked at again and fixed.
    Last edited by kinreal; 2010-11-14 at 08:22 PM.
    O.o

  12. #32
    Quote Originally Posted by Cheeks View Post
    The middle is often where Flag Carriers choose to run through, which makes it a pretty valuable position to control.
    ^ This. The middle is a valuable position, whether you like it or not. Having control of middle means the team can't get past to get the flag in the first place. Having control of mid means that if a lone rogue gets past, they have no way of getting back to base. Also, in a tactics sense, if you control mid, and send a rogue up to ninja the flag and run back down tunnel, you can move your players in the middle to the base of the tunnel to escort and form a wall as you run him back, while at the same time you can stay close enough to their GY to prevent them from passing.

    And catching a FC returning with your flag is alot easier if you pin him in mid because there is no LoS for him to hide with, there is if you pin him in your own base though. So returning the LoS to WSG would prove as a double edged sword, it'll help you, but it'll also make some things more frustrating. As for what Blizzard will do about it, thats for the devs to balance out the pros and cons.

  13. #33
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    Quote Originally Posted by Adeleina View Post
    Did you just say that being shot in a face with arrow/spell/ranged attack, which flew directly through a large rock, is class weakness? And to counter it you should charge through said rock at enemy?

    Dude, would you consider this as... ummm... I don't know... BUG!?!?!?!? To be fixed and forgotten asap, especially since rated battlegrounds are incoming?

    Also, what does battleground melee vs caster balance have to do with this? And why do you say we should take advantage of it? It is a bug. Taking advantage of it is called "exploiting'.

    If you want to have pillar-free environment where casters can nuke melee properly, remove the rock already.
    Well first of all charge does work and if u use charge against a player behind one of those rocks, your warrior will just charge around it as said in other posts, it also affects that ability.

    When I'm behind one of those rocks and a warrior finds me he just charges, his character runs around it in charge. So it is possible, as said by someone before, the LoS-"bug" with these rocks work in both ways. So it's the same for anyone.

    I also never said I want to have a pillar-free environment or whatever. I just gave my view on this "bug" as you call it from my class perspective. If they fix this, it will always have positive and negative effect for everyone. Ok, so I can't shoot through it anymore, but other's can't either.

    And you say it's annoying getting shot through a rock ? Then imagine what it is for hunters whenever a frost mage catches us, freezes us into the ground and starts shooting frostbolts at us untill we die without being able to do anything at all. Or like we feel everytime a rogue just completely rapes us when they catch us in stealth.

    Every class is different and all have classes that are "easy" to kill and other that are hard for the specific class. To conclude, I realy don't care whether they will fix this or not.

    Maybe we do "exploit" this situation, but wouldn't it be stupid not to ?

  14. #34
    Deleted
    Put name plates on and you can see them behind walls ://////////////////////////////

  15. #35
    LoS works in WSG on most private servers ;0

  16. #36
    Deleted
    Quote Originally Posted by Swizzle View Post
    WHY ARE YOU FIGHTING IN THE MIDDLE!?!?!?!?!?! FFS, the EFC is on their roof, stop trying to be a top kill hero and go be useful.
    You sir, fail.

    But anyways, it is unfair thats for sure.
    Last edited by mmocebb8a46868; 2010-11-15 at 01:22 PM.

  17. #37
    Quote Originally Posted by Swizzle View Post
    There's LoS in every BG already, it's just that the logs in the middle of WSG don't cause it.

    In all honesty though...why are you fighting in mid bro? You should be going after that EFC, not farming HKs in a rated BG.
    Rateds dont exist yet and if people cant charge throught them why should ranged be able to nuke through them? i play a Lock and warrior btw.

  18. #38
    Old God Swizzle's Avatar
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    Quote Originally Posted by nyoh View Post
    Rateds dont exist yet and if people cant charge throught them why should ranged be able to nuke through them? i play a Lock and warrior btw.
    The same reason channeled things can hit you through pillars: it was cast while you were in LoS. If you're in mid and trying to get away, you will need your team to help, or you can...you know, walk around the not so wide log.

    ---------- Post added 2010-11-15 at 02:20 PM ----------

    Quote Originally Posted by Checree View Post
    You sir, fail.

    But anyways, it is unfair thats for sure.
    Yeah, because being in the middle while EFC is in the other teams base is the definition of a skilled WSG group.
    BfA Beta Time

  19. #39
    Quote Originally Posted by Gestopft View Post
    I'm just wondering why you guys are getting killed by hunters....

    But seriously, there are places to LoS in WSG. Just not in the middle.
    But there are tree stumps in the middle. In my opinion if you can run through the stumps, you shouldn't be able to see though them (cast/shoot people behind them).

  20. #40
    Blademaster
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    Shooting through rocks feels pretty bad to me.

    Besides, can warriors charge through those things? I don't believe so, so why should casters be able to cast through them?
    I don't play a warrior in pvp, just the idea.

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