Hello, friends! Today is such a good sunny day, so I wanted to finally post something positive instead of whining about vanish change.
New Deadly Momentum (Assassination talent) is insane! It was redesigned from something utterly useless (+40% crit on the next attack (which is generally a white auto-attack) after landing a killing blow), to greatest thing that happened to rogue class in 4.0.
I'll quote a comment from wowhead:
And this IS insane. I'm leveling a new rogue, and since level 22 (when you finally get SnD), I've had sessions for 30-40 minutes of endless farming without letting the buffs fall off. I've killed the amount of mobs needed for a quest and could not stop myself, landing kill after a kill after a kill.Let me just make sure I understand this talent right - if you put up, for example, a 5 stack of Slice and Dice, kill the enemy, get your SnD refreshed, then move on to a new enemy, put up a 5 stack of Recuperate, kill the enemy, get your SnD and Recuperate refreshed, you could just continue this chain of endless pain as long as you can kill the next mob before either falls off?
If so, that is insane.
Notice, the timers are short enough to keep it competitive. You'll have to use Cold Blood in some tight situations, to quickly kill something.
And it works in dungeons as well! You just need to time your mutilate/eviscerate (later - envenom). You can keep the buffs up for the whole dungeon, if the mob groups are not too far from each other!
Have you tried it yet?