Originally Posted by
Varamis
At first I really liked the new Kill Command, however its dpf is awful, I realize that it directly scales with mastery, however, from what I've seen from beta testers it doesn't look like its out scaling two arcane shots, and thats definitely the case for me on live.
I'm not going to claim to know the math behind it or the point when certain stats make it out scale other things and what have you, I just think it would be better if it went back to being a temporary buff, like if it was on the same 6 second CD, but increased the damage of your pets next attack by 100% made within the next 6 seconds, maybe even have the percentage scale with the mastery itself (think Raging Blow). I think that would also make it far easier to use, because the whole range check thing is insanely annoying right now, but that is just my opinion.
What is your take on the new Kill Command (edit: more as the BM main nuke, to clarify)?