Originally Posted by
Lucetia
Excluding melee hits there are some -- Hydross comes to mind. There was a few others in Vanilla -- But your right those won't be around much anymore because of everyone complaining about the effort of farming up Resistance Gear. How is it an invalid argument when EH>Stam on physical and EH>Avoidance on Magical fights?
In Beta I had 8% hit and 26 expertise (removes dodges). On live I have 8% hit, 20 expertise (22 is dodge), 22.07% dodge, 19.83% parry, 37.86% block. With Kings, Strength of Earth (similar buff) and Holy Shield up I'm sitting at 102.4% on the dot. So getting avoidance capped, hit capped and expertise capped is very much achievable. I could get the last 2 expertise and still be at avoidance cap by regemming, but I don't see the point when it will be replaced in two weeks.
The point is you don't need T12 Heroic to hit all the caps. You can get hit, expertise (dodge), and avoidance if you put for the work and effort to ensure everything is in place. This will determine the tanks who take a lot of damage and don't and the ones who can hold aggro while doing it.