Bad players will allways be bad.
Bad players will allways be bad.
I have one argument. You advocate the use of roots/snares if a DPS pulls aggro. But if a mob gets rooted next to a healer, that mob will turn and kill the healer no matter who has aggro on it. It will also do this to another DPS. So if you are going to root/snare, do so away from your teammates.
WoW having more subs than SWTOR is the same thing as Justin Bieber having more youtube plays than Tupac. Just because its more popular doesn't mean its good.
Mitt Romney: Proof that Americans really are as stupid as the rest of the world thinks we are.
Thanks a lot for the effort, I sincerely hope people will take this to heart and learn from it. For all our sakes.
I will be pugging as a healer soon as cata hits first thing in fact just to see if this is true
I have about eight guildies who need to read this. But they won't, and they will always be bad, and they will hopefully never be in my runs :P
But good post, really informative. I miss vanilla and TBC style dungeons/raiding. I miss mechanics in five mans that are lethal to even highly geared people. I miss wiping on trash (yeah, i said it). It got to the point in Wrath where i was so bored in five mans that i would just wand, or after the recent patch, moving scorch for no cost just cause i could and still win on dps.
I'm hoping for difficult content that takes time to learn. LK was the only enjoyable fight in ICC for me, and besides him, Yogg, Algalon, heck all of Uld was good. I want more stuff like that.
Recommend this post to those who need it. Let's try to break the AoE mindset. Can't wait for some wipes!
Sticky this ASAP! The more that people read it, the better for all of us!
@OP: If i were you i would post the same on the official forums.
Meh by the 3rd raid patch we'll be overgeared and facerolling these too
My first HC in wotlk was in Gundrak HC with a full group in quest greens and blues and was anything but faceroll as I remember. Snakeballs all round =)
You should probably add a section for people who will write TLDR, something like if reading a few paragraphs is too time consuming for you, maybe skip playing cata?
I'm ready for Cat instances.
Glyphed poly to undot my sheep.
Focus macro for the said sheep.
It's the internet. You never know if people are either sarcastic or just bad.
Sure, heroic LK was the hardest, but it was not the only hard encounter and definitely not the only fun one.
Great post, this should definitely be stickied!
I'm waiting in great anticipation how the "WotLK-mentality" fares when Cata hits, I'm quite sure it does not. And yes, I'm going to be running the dungeons and their heroic versions with friends and guildies, I can't actually wait!
So: You ARE the master of the group. It is your responsibility to know every pull and every boss. Lay out the kill orders, CC and tactics. Tell the group to stop when the healer needs to drink and tell the group to go when everyone is ready. In WotLK groups didn't need leaders since everyone could just charge in and go all out AoE. All the stupid things that people pulled in WotLK dungeons that could be easily fixed by the tank will now wipe your group in Cata, you cannot let this happen.
a spot on post, mate. absolutely spot on. can i just edit this post & say it should be copied & pasted on every realm forum available
I agree 100% with everything except the "WOTLK Player" part. Players that ignore these rules have been doing it since the beginning.