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  1. #1

    Unhappy Ouch... resto not good right now

    I've been playing my tree for years now and have got on with all the changes thats happened over the time, without a problem.. However, after tonights raiding i am sorely dissapointed in these changes. Regrowth is mana costly, Rejuv is mana costly, Efflor got nerfed, Nourish heals for barely anything and HT is mana costly also.... I felt so out of place tonight healing, it didn't feel like i had a single useful spell tbh.

    I know these are changes ready for Cata and lvl 85, but why couldn't they have changed them at Cata release? Did anyone else feel this at all?

  2. #2
    Absolutely agree, Have always loved and been good at healing on my Druid. Never had trouble healing any raid, but now I feel like a level 60 trying to heal ICC. Also hate that they took our tree from away and made it a cooldown ability.

  3. #3
    healing is gonna be alot more harder in cata than it has in the past. this is blizzard's new philosphy to world of warcraft. instead of new and more interesting fights they just gonna make playing ur job alot more harder

  4. #4
    High Overlord Liinxy's Avatar
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    Hateee it so much. It's rare when I'm not top heals, last night's ICC I was far from top. It made me QQ.

    It sucks not being able to heal everyone who is taking damage. Now I have to pick who is important and worth my mana dump of a Rejuv. lol. Yeah I'm sure I have to get used to it but it's annoying not being able to be constantly pressing buttons and healing everyone in the raid.

  5. #5
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    Quote Originally Posted by redwitchy View Post
    I've been playing my tree for years now and have got on with all the changes thats happened over the time, without a problem.. However, after tonights raiding i am sorely dissapointed in these changes. Regrowth is mana costly, Rejuv is mana costly, Efflor got nerfed, Nourish heals for barely anything and HT is mana costly also.... I felt so out of place tonight healing, it didn't feel like i had a single useful spell tbh.

    I know these are changes ready for Cata and lvl 85, but why couldn't they have changed them at Cata release? Did anyone else feel this at all?
    well, i believe the purpose of this was to make healing more of a "if i dont use this correctly im going to go oom" kinda situation, it may be hitting you hard now, but when cata hits and you get some of that gear (btw the stats scale huuuuge, green weapon at 82 outbeats shadowmourne) though its also possible of not scaling correctly with the wrong mana use correspondent, but with cata sooooooo close, i dont see a fix too it
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  6. #6
    I would say you guys have good concerns, but you don't. You're using updated characters for content they aren't intended for. The changes are meant for Cataclysm content, not Wrath raiding. I'm not saying you shouldn't be raiding, or that it shouldn't feel like your class is terrible to you, but you have to consider how the content between the two expansions is different. Currently, damage is spiky, and huge because avoidance and hp are so high, in Cataclysm, the intent is that damage will be more 'steady' and not so abrupt, not requiring you to throw a heal on every single GCD on every single target you can.

  7. #7
    High Overlord Liinxy's Avatar
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    Yeah I figured it was of course for Cataclysm healing. I haven't played Beta though so I didn't have a first hand shot at trying it out XD

    I really hope it gets more fun in Cata. I hate feeling so gimp XD

  8. #8
    Had serious mana issues tonight healing totc 25 HC, compared to last week's fun run, for example last week 15k hps on the twins, (top ofc on recount) this week same fight 11k hps, but, had to use innervate twice and mana pot meanwhile disc priest was much higher and ended fight with 30k/50k mana made me sick, they nerfed us so hard compared to our main rivals on raid healing oh we both had comparable gear, full sanct with 2 pieces 277 sanct, hc trauma mace and haste capped for extra tick 1016+ in my case.

  9. #9
    Uhhh I've been playing with some Resto Druids and they like the changes and have said that it's made the class better at healing. Change is good, embrace it, skills that were once underused and now usable!

  10. #10
    The Patient RageasaurusRex's Avatar
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    If you go OOM you dont gear right.
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  11. #11
    Over 9000! Myrrar's Avatar
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    We raided tonight and I topped the meters.....

    Adapt with your class and you will be fine. If you can't adapt, quit healing before 85 because you will have a lot more trouble than you are having now.

    Even if you aren't topping meters. This healing model is meant for 85 gear, fights, and mechanics. Don't base your healing now on what you will be doing at 85.

  12. #12
    I realize people in here are trying to say they aren't topping meters and some people say they are topping meters, but none of that matters at 80. If you want somewhat of a feel of what it's going to be like healing in Cataclysm, get a group full of people in Naxx 10 gear and go do Ulduar 10. Our spells are based off "Base Mana" The base mana will be the same in T11 and T13, but our talents like Revitalize and Replenishment will regain percentages of our total mana which means the later content is easy mode. We would be able to blanket the raid with rejuvenations. I remember me and another resto druid use to have fun on farmed content where we would do 100% of our heals from Rejuvenation.

    Cataclysm isn't going to be some rude awakening to healers. It's the same thing every time. We'll have to manage our mana and keep people alive. Nothing new about that. I'm sure in the later tiers of content it will become easier to heal again...In fact it's going to be EASIER than wrath in the later levels. What are they going to do to us? Make everything do more damage? Add more raid damage? They can't really do that without giving us back our primary tank and raid healers.

    Fights like Marrowgar won't be in Cataclysm. It'll be fights like deathwhisper and rotface. People will take damage because they are doing something stupid or standing where they shouldn't be standing.

    We'll see what happens in 2 weeks when cataclysm comes out and people start to do raids.
    ^ This is bolded because the rest of my post was my opinion and this is a definite fact.

  13. #13
    I dont know why people ar QQ about healing as druid and not topping the healing meter.
    i healed ICC 10 HC and yes i needed to watch out for my mana

    But with lady DW when our disc priets DCed the resto druid and me keeped up the whol raid without much problems

    and as people steaded its for cata so if where low then they will boost us

    and ofc people need to stop watching there healing meters when you down the boss healers done there jobs

  14. #14
    The Unstoppable Force Bakis's Avatar
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    Quote Originally Posted by blakwhole View Post
    Absolutely agree, Have always loved and been good at healing on my Druid. Never had trouble healing any raid, but now I feel like a level 60 trying to heal ICC. Also hate that they took our tree from away and made it a cooldown ability.
    Yea, wonder why they nerfed it hmm.... hm...
    I also healed as restodruid and I cant say Im sad that when I do it again it will actually demand more skill than playing an arcanemage.
    Maybe some of you guys think blanketing rejuv is fun and challenging, I know I dont.
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  15. #15
    My resto shaman is in full 232/245 gear and is having trouble in heroics. I am spamming the fuck out of chain heal in HoR and it is just not keeping everyone up, or even close. If the encounter has heavy ae damage people just die because they dont get the fuck out of it anymore.

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  16. #16
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    Yeah, I noticed my 77 druid was way more mana hungry last night in daily normal dungeon. On Monday it was a silly choice on whom to blow my innervate since I was full on mana all the time versus last night adapting to using mana in moderation i.e. not wasting hots on lightly damaged players.

    @dorfadin - not to belittle your achievements or any disrespect but crying about using a mana pot? Oh the humanity

  17. #17
    I know it's a huge change yes, and that it will all balance out in Cata. I just wish they'd have implememnted it then and not now..Honestly i don't care for healing meters and all that, i disliked how i didn't feel i had the right tools to top people off

  18. #18
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    Quote Originally Posted by hagar4172 View Post
    healing is gonna be alot more harder in cata than it has in the past. this is blizzard's new philosphy to world of warcraft. instead of new and more interesting fights they just gonna make playing ur job alot more harder
    actually that is making the fights more interesting. moving from A to B is nothing new no matter what the ability is. Defile was nothing more than a fire that wiped the raid when somebody failed, AE sickness that had to be counterhealed isnt that much from anything other AE that had to be countered quickly, that strong hit you usually would taunt off for is nothing new and the valkyr are similar to other spells aswell. so LK was pretty much there before (even the frostmourne room, yogg anyone?)

    So what new thing would you choose over a more challenging healing system? the only thing I can think of is that you have to have specific buffs that last only a few seconds to avoid death but for tanks thats not new. using fight specific abilities/items is not new..

    in ICC nothing was really new appart from the shipfight. in the end that one was a bit like flameleviathan but still different.

  19. #19
    i find this thread confusing, as no matter what I do I cant seem to go past less than 80% mana!!

    my char: http://us.wowarmory.com/character-sh...ul&cn=Alkabear

    i like the new changes, i notice tree form can do awesome dps now too which adds some fun variety before I felt compelled (the power of tools compels you!) to blanket heal the raid with rejuv's so I am all for adding more variety and thought to playing a resto droo. ive played from beta and I have high hopes that playing a resto droo in cata is going to be more fun than ever i love the new swiftmend proc and the new burst healing aspect tree gives. (although imo the tree model sucks, but whatever)

  20. #20
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    Quote Originally Posted by Liinx View Post
    It sucks not being able to heal everyone who is taking damage. Now I have to pick who is important and worth my mana dump of a Rejuv. lol. Yeah I'm sure I have to get used to it but it's annoying not being able to be constantly pressing buttons and healing everyone in the raid.
    I prefer thinking and making decisions rather than spamming rejuv mindlessly. I'm looking forward to actually having a resource to manage and desisions to make.

    BTW Efflor needed the nerf because it was way too effective at 85.

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