I made up this talent tree for the runemaster class and I want some feedback from you guys and some ideas.
The healing tree isn't finished and most of the first tier of talents would be like the passives for choosing the specific tree. Maybe even a couple from
I was thinking that they would have 3 runes and a resource bar like pally's that fill up allowing them to use different abilities. Anyways here are the runes: War rune( dps ), Protection rune ( tanking ), Life rune ( healing )- take damage when they heal. They regenerate like energy kinda and you will be able to mix spells from runes to make more powerful spells: Life rune mixed with some protection rune energy to create a healing spell that also reduces damage.
-Anyways let me get some feedback from you guys and I can add more stuff in.
-Come up with some spells and stuff if you want or ideas for resource mechanics.
http://www.war-tools.com/t71128.html?b=9zyd
Please give possitive feedback lol.