Thread: New Shst proc

  1. #1

    New Shst proc

    So, if we are already casting starsurge the proc won t go. Great fix and great buff.
    A question that i have about starsurge and eclipse in general. You know that there is a little delay time between the cast that would let you go in eclipse and when we benefit from it -the reason why i am casting a wrath before IS and SuF and a starfire before IS and MF-, if we are casting a starsurge that is going to put us in eclipse and immediatly after i cast an istant starsurge (now possible) will the second starsurge benefits from eclipse? (lunar in this case)
    lvl 85 troll druid - Balance pvp&pve, resto pvp&pve
    lvl 85 troll mage - Frost/Fire
    lvl 80 troll rogue - Ass/Sub
    lvl 80 troll shaman - Ele/resto
    lvl 85 orc hunter - Sv/MM

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  2. #2
    I would expect that it might, dots are instant no travel time to the target eclipse will only proc when the last wrath/starfire hits the target, do correct me if I am wrong but a spell damage is calculated when it hits the target, I.e 40 yards travel time so casting starsurge would I expect get the benefit. not at home so cant test, but I expect it to.

    My thinking, wrath wrath Starsurge
    First wrath hits
    2nd wrath hits making eclipse happen (at this point starsurge has been cast)
    Starsurge hits and takes bonus damage as well as moving the eclipse down even though it wasn't cast in eclipse.

    I will test it:P

    As for your actual question you wouldn't cast starsurge as the last cast to get into eclipse its worth waiting that 1 global to release starsurge in eclipse (even more so with 4 set t11 as it would be a crit and lets face it Starsurge crits are sexy)

  3. #3
    Zookeeper Sunfyre's Avatar
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    There's a slight delay in the Eclipse buff actually granting damage. If you Starfire into an eclipse now and immediately starsurge after it, or the same with Wrath, if the starsurge is instant cast it's probably not going to gain the damage boost.
    Sunfyre | @FoGSunfyre

  4. #4
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    I find myself refreshing dots the very moment the spell that would proc eclipse hits, and even if I don't have the lunar/solar buff on me, I get the Nature's grace buff (I think that I spend less than 1 minute to go from an eclipse to another)

    Now a question that has been stuck in my head for weeks: spell power modifications and haste modifications do affect DoTs that have been already casted? (because the DoT's tooltip on the enemy changes accordingly to my new stats)

  5. #5
    Scarab Lord AetherMcLoud's Avatar
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    Dots now dynamically update with your buffs. So you won't have to recast them when trinkets or other stuff procs. You still need to recast them when the debuffs on your target change though.
    You know what is better than drinking a beer? Brewing your own beer. And then drinking it. And then... Drinking another beer. And then, punching somebody in the snout! That's what!

  6. #6
    Zookeeper Sunfyre's Avatar
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    Quote Originally Posted by AetherMcLoud View Post
    Dots now dynamically update with your buffs. So you won't have to recast them when trinkets or other stuff procs. You still need to recast them when the debuffs on your target change though.
    That is completely incorrect. DoTs only dynamically update with your crit. They do not update with your Eclipse damage, spell power, or haste. If they did, you wouldn't need to prioritize Insect Swarm over Moonfire/Sunfire to ensure that Moonfire/Sunfire get the haste benefit.
    Sunfyre | @FoGSunfyre

  7. #7
    The Patient Kerfax's Avatar
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    Quote Originally Posted by Sunfyre View Post
    That is completely incorrect.
    Ok, I've heard a few different things on this point now. I remember reading that DoTs now updated with haste but not the other two you mention. Are you sure they dont update with haste?

  8. #8
    Zookeeper Sunfyre's Avatar
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    Quote Originally Posted by Kerfax View Post
    Ok, I've heard a few different things on this point now. I remember reading that DoTs now updated with haste but not the other two you mention. Are you sure they dont update with haste?
    Read the rest of my statement. If they updated with haste, the casting spell that procs Nature's Grace would then benefit from the haste.
    Sunfyre | @FoGSunfyre

  9. #9
    Quote Originally Posted by Sunfyre View Post
    Read the rest of my statement. If they updated with haste, the casting spell that procs Nature's Grace would then benefit from the haste.
    Actually in the following article http://wow.joystiq.com/2010/12/03/sh...-arent-page-2/ Tyler says that it does benefit from the haste and crit. However they do not update with spellpower and should be recast to take advantage of that.

  10. #10
    Zookeeper Sunfyre's Avatar
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    Quote Originally Posted by GraceAlone View Post
    Actually in the following article http://wow.joystiq.com/2010/12/03/sh...-arent-page-2/ Tyler says that it does benefit from the haste and crit. However they do not update with spellpower and should be recast to take advantage of that.
    Murmurs is wrong.

    Try it yourself.

    Go to a training dummy, and cast insect swarm and then moonfire. I suggest you keep meleeing the dummy to stay in combat. Count your dot ticks after they run out. I get 14 for Insect Swarm and 16 for Moonfire.
    Sunfyre | @FoGSunfyre

  11. #11
    The Patient Kerfax's Avatar
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    Quote Originally Posted by Sunfyre View Post
    Read the rest of my statement. If they updated with haste, the casting spell that procs Nature's Grace would then benefit from the haste.
    I did read your whole statement, I was just asking for clarification. I haven't been able to find it but I thought I remembered another well known druid saying that they did update... Ill just go test it myself like you said.

  12. #12
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    I did some serious testing last week. Alright, not so much "serious" as "I can do math". I stripped myself naked, wrote /combatlog and casted an IS. Then I waited a minute, casted two IS in a row, thus overwriting the first so the second had natures grace. The second test ticked faster than the first. I'd say thats enough testing to show that DOTs doesn't update when your haste level changes. You can try it yourself fairly easely.

    Your combat log would look something like this, after a bit of cleaning up:
    11/21 03:28:57.806 SPELL_CAST_SUCCESS,0x0380000002E4CA85,"Qieth",0x511,0xF13079AA0000248E,"Heroic Training Dummy",0x10a28,5570,"Insect Swarm",0x8
    11/21 03:28:57.806 SPELL_AURA_APPLIED,0x0380000002E4CA85,"Qieth",0x511,0x0380000002E4CA85,"Qieth",0x511,16886 ,"Nature's Grace",0x8,BUFF
    11/21 03:28:57.836 SPELL_AURA_APPLIED,0x0380000002E4CA85,"Qieth",0x511,0xF13079AA0000248E,"Heroic Training Dummy",0x10a28,5570,"Insect Swarm",0x8,DEBUFF
    11/21 03:28:59.072 SPELL_CAST_SUCCESS,0x0380000002E4CA85,"Qieth",0x511,0xF13079AA0000248E,"Heroic Training Dummy",0x10a28,5570,"Insect Swarm",0x8
    11/21 03:28:59.454 SPELL_AURA_REFRESH,0x0380000002E4CA85,"Qieth",0x511,0xF13079AA0000248E,"Heroic Training Dummy",0x10a28,5570,"Insect Swarm",0x8,DEBUFF
    11/21 03:28:59.858 SPELL_PERIODIC_DAMAGE,0x0380000002E4CA85,"Qieth",0x511,0xF13079AA0000248E,"Heroic Training Dummy",0x10a28,5570,"Insect Swarm",0x8,237,-1,8,0,0,0,nil,nil,nil
    11/21 03:29:01.576 SPELL_PERIODIC_DAMAGE,0x0380000002E4CA85,"Qieth",0x511,0xF13079AA0000248E,"Heroic Training Dummy",0x10a28,5570,"Insect Swarm",0x8,237,-1,8,0,0,0,nil,nil,nil
    11/21 03:29:03.308 SPELL_PERIODIC_DAMAGE,0x0380000002E4CA85,"Qieth",0x511,0xF13079AA0000248E,"Heroic Training Dummy",0x10a28,5570,"Insect Swarm",0x8,238,-1,8,0,0,0,nil,nil,nil
    11/21 03:29:05.068 SPELL_PERIODIC_DAMAGE,0x0380000002E4CA85,"Qieth",0x511,0xF13079AA0000248E,"Heroic Training Dummy",0x10a28,5570,"Insect Swarm",0x8,238,-1,8,0,0,0,nil,nil,nil
    11/21 03:29:06.761 SPELL_PERIODIC_DAMAGE,0x0380000002E4CA85,"Qieth",0x511,0xF13079AA0000248E,"Heroic Training Dummy",0x10a28,5570,"Insect Swarm",0x8,238,-1,8,0,0,0,nil,nil,nil
    11/21 03:29:08.545 SPELL_PERIODIC_DAMAGE,0x0380000002E4CA85,"Qieth",0x511,0xF13079AA0000248E,"Heroic Training Dummy",0x10a28,5570,"Insect Swarm",0x8,238,-1,8,0,0,0,nil,nil,nil
    11/21 03:29:10.292 SPELL_PERIODIC_DAMAGE,0x0380000002E4CA85,"Qieth",0x511,0xF13079AA0000248E,"Heroic Training Dummy",0x10a28,5570,"Insect Swarm",0x8,237,-1,8,0,0,0,nil,nil,nil
    11/21 03:29:12.027 SPELL_PERIODIC_DAMAGE,0x0380000002E4CA85,"Qieth",0x511,0xF13079AA0000248E,"Heroic Training Dummy",0x10a28,5570,"Insect Swarm",0x8,238,-1,8,0,0,0,nil,nil,nil
    11/21 03:29:12.027 SPELL_AURA_REMOVED,0x0380000002E4CA85,"Qieth",0x511,0xF13079AA0000248E,"Heroic Training Dummy",0x10a28,5570,"Insect Swarm",0x8,DEBUFF
    11/21 03:29:12.739 SPELL_AURA_REMOVED,0x0380000002E4CA85,"Qieth",0x511,0x0380000002E4CA85,"Qieth",0x511,16886 ,"Nature's Grace",0x8,BUFF

  13. #13
    Zookeeper Sunfyre's Avatar
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    Or you could just use recount and count how many ticks of each spell occur when you cast both of them. It takes.. well.. 18 seconds to figure it out.
    Sunfyre | @FoGSunfyre

  14. #14
    Quote Originally Posted by Nephyron View Post
    I find myself refreshing dots the very moment the spell that would proc eclipse hits, and even if I don't have the lunar/solar buff on me, I get the Nature's grace buff (I think that I spend less than 1 minute to go from an eclipse to another)
    I think you should cast an additional wrath/starfire and after that apply the dots for the little delay time on eclipse proc, so both of your dots (1 in case of lunar) are affected 100% by the eclipse, and no, you must recast dots if you want that buff on haste/crit/sp
    lvl 85 troll druid - Balance pvp&pve, resto pvp&pve
    lvl 85 troll mage - Frost/Fire
    lvl 80 troll rogue - Ass/Sub
    lvl 80 troll shaman - Ele/resto
    lvl 85 orc hunter - Sv/MM

    Live the good side of life, think optimistic, they aren't going to nerf you <xD

  15. #15
    Zookeeper Sunfyre's Avatar
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    Quote Originally Posted by Rudy View Post
    I think you should cast an additional wrath/starfire and after that apply the dots for the little delay time on eclipse proc, so both of your dots (1 in case of lunar) are affected 100% by the eclipse, and no, you must recast dots if you want that buff on haste/crit/sp
    No, dots dynamically inherit crit.
    Sunfyre | @FoGSunfyre

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