---------- Post added 2011-02-14 at 05:02 PM ----------
---------- Post added 2011-02-14 at 05:02 PM ----------
I wish they would just let ooc procs be consumed by instant casts. While trying to make use of the proc I often find myself healing people that don't really need it, that's another consideration that hasn't been spoken of. Even if it is free, could your time have been better spent prehotting someone rather than sending out overheals. You might say you could always send it at the tanks, but my raid has 2 pallies, typically baconed to the tanks and healing the raid, overhealing the tank.
I was always specced into 3/3 NB before the patch except that I dropped 2/3 furor and specced into 2/3 genesis which overall is working out alot better especially considering the changes to WG. Also consider take into consideration for living seed which is based of Nour/HT/SM/Reg crit. Reg is used primarily on OoC and as an emergency heal (very good emergency heal for tank). With the ToL (which I am so upset that the duration was reduced), getting a raid back up on OoC procs with instant Reg (at no mana cost + crits) is very good.
Now with all the raid damage (25 man) especially on HMs, I am not finding (even b4 the patch) nourish being used as part of my spell selection. 6k-8k heals (not specced into ET and Nat) plus the 2.47 sec cast (15.66% haste + 5% haste buff) is just not viable way to get a raid back up. Rej+WG+3lb stack on tank (OoC) appears to be more effective.
why doesn't nourish consume omen of clarity proc?
because it's mana cost is negligible and would be a waste of an Omen proc
but it's still cost mana and is a spell-cast.
blizz did you a favor by not having it consume OoC. would you rather a 1500 mana spell consume it, or would you rather plow through your nourish cast so that you can cast a free HT afterward when you want?
i want spells and abilities to do what it says.
then you can petition blizzard to either fix the tooltip or to nerf us for the sake of your OCD.
and seeing as you get the mana back and more during the cast... I don't understand why you would want it to proc OoC
This would throw the balance of other specs as well unless they did a mastery thing like they did with distanglement or what ever it is calledI wish they would just let ooc procs be consumed by instant casts
It is consumed by Swiftmend still. So it's not unheard of for it to work on instant casts. I wish they'd change it from Swiftmend to Wild Growth...
I do agree they need to fix the tooltip becasue right now its a bit confusing.
1) it doesn't consume on nourish (its great it doesn't but will confuse newer players)
2) it does consume on swiftmend (annoying as hell but atleast tell us that its meant to and not a bug)
But all in all a small tweak that would be nice but about it.
---------- Post added 2011-02-15 at 12:42 PM ----------
I wonder realistically how many progression resto druids only have Efflorence because they don't want to give up on a signature ability rather than the actual healing it provides, which is to be frank is naff and very situational, especially when combined with the fact you have to use up your switmend to keep it up and its a 3multi-point talent.
I still have it but keep toying with dropping it.
Does around 4% of my EH, so i guess its ok. I just wonder if the 3 points could be better spent else where, in Genesis for example.
In 25s efflor on 90% of the fights make up an average of 7-8% healing. So druids aren't taking it just because it's a signature spell. Besides the fact, that goes against everything a progression player would do. You choose talents based off what will give you the most throughput/regen, nothing else.
Most fights are very good for efflorescence, we actually stack more than we don't.
Magmaw, melee and ranged both make piles.
Maloriak, red vial.
Atramedes, pretty much all of ground phase.
Nef, mostly the same as Magmaw.
Halfus, depends on your comp, really, but it can be useful.
V/T, phase 2 or melee in phase 1
Cho'gall, same as Magmaw
Al'akir, phase 2
So, given this, there are only three fights where efflorescence isn't really that useful. You can still find a place on ODS, such as using it when people stack up for the arcane power buff, and there's really no reason not to have people stack for AoE heals on Council (though my guild never does). Even for Conclave, it'll totally depend on what you're actually healing, efflorescence can become very useful for healing through the blizzard, for example.
Honestly, I wouldn't want to go to raids without it, fights like Chimaeron almost depend on trees having efflorescence.
Its useful but you have to consider how much it heals per tick before thinking its essential.
I can only comment on 25man healing but mine is averaging around 500 per tick and it ticks fairly slowly. Compare that to a 120k health raider and things don't look so interesting. Its handy for sure but say on Feud its going to heal each raider for maybe 1.5k over the duration, hardly enough to keep them up when they are probably taking maybe 100k worth of dmg (at a guess). Ok it is healing all 25 people for that, which is nice on the throughput, but again i come back to raw amount healed per raider of around 1% of their health.
There is also the annoyance of it being linked to swiftmend, and tendency of you having to overheal someone slightly to get the puddle in the right place. Would be far better if the 2 were seperate spells like the priest and shaman versions.
If it acted as a HoT from a mastery perspective it would be amazing but as far as i know it doesn't.
I wouldn't give it up, just because I like having a new Cata spell but doubt it would hit my raids success chances if i didnt' spec it.
Last edited by stevos; 2011-02-15 at 04:44 PM.