Yet you are still playin....
Last edited by xotrem; 2010-12-09 at 11:40 PM.
The OP has a point. Raids that were tested to death in the Beta are going down quickly.
according to GuildOx, only 20 guilds (out of all European and American servers) have set foot in a raid. and with experience on the PTR have cleared anywhere from 2 to 11/12 bosses.
OP, please kill yourself, it would do everyone on this website and the world a favor.
I really think you misunderstand what blizz can do. They can make shit as hard as they damn well please. You wouldn't make such a mistake if you remembered C'thun was UNKILLABLE for weeks. They had to nerf him so he could be killed. They nerfed him several times. How long did it take for KJ? how many hotfixes, how many times did the gms actually watch the top guilds attempt him.
Seriously, you make zero sense and you have zero knowledge of high end raiding. You assume alot of things that are clearly wrong as wrong can be.
The top few guilds will always destroy the end content, that's all they do, they've also had weeks to learn the fights on beta.
Video games aren't meant to be extremely challenging, this may come as a surprise to you, but they are a piss poor measure of skill in general.
They've tried not having player testers and it was always a mess. In fact I can't think of a single game that has managed to release a lot of tightly-tuned, bug-free, fun content that way... they do have the resources to do it for a boss or two at a time like Algalon (and Sinestra?), but only based on seeing the dps/tps/hps output of top guilds against other bosses.
Other options to make normal content slower are for them to do TBC-style rounds of nerfs, implement ICC-style stacking buffs, or watch the bulk of their playerbase quit in frustration.
All of that said, based on blue comments and videos from beta I expect hard mode is going to be pretty damn hard here, and average guilds are going to find that the first tier here is as hard as release Ulduar or ICC. We'll see, haven't been myself yet.
Last edited by Nissl; 2010-12-10 at 12:25 AM.
Try heroic stonecore and grim batol and then qq about faceroll content.
I really don'y think it's because raids are easy. I bet Paragon only cleared out all of the raids on normal. On top of that, Paragon is what you would call professional players. They are some of the best in the world. Out of 12 million, that's quite the acheivement. Even then, it's pointless to say that WoTLK had horrible boss fights. How many guilds killed LK 25HC? A tiny amount. Now...how long did it take for the first LK 25HC? 3.3.0 released December 8, 2009. LK 25HC was killed by Paragon March 26, 2010. Three and a half months. You said Deathwing's gonna die the first day. You do the math.
the problem is, vanilla WoW players are always gunna remember the 40 man raid days... but unfortunately those days ended years ago =/ it sux but try n jus take it for what it is, the new xpak is amazing imo i love being in the old world running through new quests, i think blizz did a great job refreshing all of WoW.
im gonna be perfectly honest here im not bad mouthing anyone intentionally and if i am i apologize but i think you guys should quit complaining
bout all the stuff thats in cata its new material its alot better then WOLK in my opinion and of course new stuff is gonna be challenging at first everyone should just cool there tits a bit and take time to actually learn this shiht instead of rage quiting after one shot
This thread is a trainwreck...
If you have a legitimate point about the difficulty of the game and want to discuss it, use an existing thread first before creating your own. The search function is your friend.
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