Originally Posted by
morda
Hello
After seeing all the lame changes to paladin in last 2 years, I need to share my thoughts and to sigh in despair.
I terribly hate all the "nostalgia" posts considering dungeons and player skills, but this post has to do with both probably, sorry for that.
As for me, I did enjoy the old Seal of Command (chance on hit to deal 70% weapon damage as Holy damage). That was fun - either you get killed because SoC didn't proc, or you instagib something because SoC procced and everything went critical. Ohh that was the fun! I never moaned when I was killed by arcane mages because I knew, if I get close to them - I destroy their fragile selves with my wonderful Seal of Command crit. But if not - they own me, when my bubble is on CD.
Here is a question to all "old" paladins, who played Ret spec in vanilla or BC: what would you prefer, the "old" SoC system (Seal of Casino - either you kill stuff under the duration of Hammer of Justice), or the new system, with a slow flow of damage without high spikes as it did before.
For me, with all the recent changes, Paladin is a boring, no-fun class. Good bye RNG, good bye fun, good bye Ret pally pvp.
P.S. Same goes to Enhancement shamans with 2handers+windfury. Those were my favourite classes and spec combinations.
P.P.S. I mean Battlegrounds when I said pvp. I hate arena