1. #1

    Target Marking Macro help

    Now that marking is considerably more useful in 5 mans i've been using this macro on a hotkey to keep groups rollin a little quicker, but one thing in particular is annoying about it. It wont reset the charm counter, so i have to go thru the whole set to get back to skull.

    Is there any easy extra bit i could add to it to reset the count after a certain time or something along those lines? Or even... does anyone have a better marking macro good for 1 hotkey?

    /script if (charm == nil) or (charm < 0) then charm=9; end; charm=charm-1; SetRaidTarget("mouseover", charm)

    ---------- Post added 2010-12-13 at 06:38 PM ----------

    or how would i write "if target = me, then charm = nil" ? [target = "self"] charm=nil; ?

  2. #2
    Deleted
    There are only eight counters.
    Code:
    /run if UnitisUnit("player", "mouseover") then return end charmCount=(charmCount or 0) +1 if (charmCount>8) then charmCount=1 end SetRaidTarget("mouseover", charmCount)
    Replace all "mouseover"s with "target"s to use your target instead.

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