All sims run using BiS T11 gear outside of trinkets.
DMC: V + H TM= 29,014 DPS
DMC: V + H NMF= 29,241 DPS
DMC: V + H VPLC= 29,104 DPS (Charge DPS= 494)
H TM + H VPLC= 28,793 (Charge DPS= 485)
H TM + H NMF= 28,936 DPS
H VPLC + H NMF= 29,019 DPS (Charge DPS= 486)
So, if we assume H TM to be a 0 DPS point, then, when Frost is hit capped, H NMF is 227 more DPS and H VPLC is 90 more DPS. When both trinkets are combined, even dropping under the hit cap, they still grant 5 more DPS than the current best combo.
IV reduces global cooldown. GCD is haste capped at 50%. Haste has no real obtainable cap due to the fact that frostbolt almost always has a casting time longer than the GCD until you start hitting absurd haste levels. Honestly to your specific question I don't know. It depends on how much mastery you've obtained at the same time when we finally hit that point of haste. I haven't been able to sim for next patch as my computer is quite possibly one of the worst machines I've dealt with and windows decided it didn't like running simc in ramdisk for speed anymore. Simming is almost unbearably slow so I haven't been keeping up with changes.
Well that's interesting. Preliminary theory for 4.2 with T12 apparently shows that ice lance might be relegated to moving only. There's also the matter of an AOE spec that uses impact, somewhat related to that change... I'll have to get back into simulating, this looks interesting. Hopefully I can get something faster than this computer to sim on soon. Molten vs mage looks a bit better now as well, molten up being nearly 2/3rds the fight. Between this and the side project, this could streamline frost a lot...
Anyway, enough of my rambling. http://manoutoftime.org/simc/opt/391.html Lhivera's first set of sims. Not optimal gear nor rotation, things like heroic Rune of Zeth can't be obtained, no Dragonwrath, but still interesting as a starting point. Interesting things that pop out at me right away, frost having a better scale factor for int than arcane does, and hit being above int despite 16.97%.
Edit: And this didn't add to my above post. How odd.
Last edited by Kuni Zyrekai; 2011-06-20 at 12:20 PM.
If too much time passes between posts, it doesn't edit them together anymore, so way to double post bro. As to Lhivera's sims, I feel it odd that he went through the trouble of simming everything but not using the best gear. If I recall, Nemex went ahead and simmed everything using full BiS and Arcane gained 6 DPS from Int where the other specs gained 3-4, so I'm guessing it's just gear choices that are creating discrepancies.
It's good to see the set bonus doing as much DPS as our 3 minute CD though, that's not a bad thing I guess.
In that case, wouldn't it simply be easier to say Ice Lance will be dropped altogether in favor of FFB when you have the 4-piece bonus? The way it was worded, I wasn't sure whether he was talking about full T12 gear set or the whole Firelands level of gear. The first would be talking about the 4p bonus, the second would be talking about scaling.
Thanks for the quick clarification, though.
Well, what he did say is the same as what you're saying, only he just states WHEN IL would be used instead of simply saying it will be dropped. The reason it's used on movement is because you can't get BF procs on the move, so you only have IL to use. If we had a spell to cast while moving that could proc BF, IL wouldn't be used at all.
Hey, currently I'm playing Arcane, with everything reforged to mastery, and I want to switch my second specc, which is fire atm, to frost.
How much crit do I need for icelance crit cap ( i got t11), what stat priority do I need, and is it possible to keep my stats for both speccs?
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I read it but Kunai stated that with T11 you want the Ice lance crit cap, not the full shatter cap, and also the guide does not give me any tipps for merging this to speccs reforge wise. I want to know if I could go for shatter cap + haste and perform as good with arcane as fully reforged to mastery.
[Edit] Now reading my post the second time, I might imaging me sim'ing this on my own^^
But i'd like to know how much crit I need for IL-critcap....which...might just be 5% lower than full shattercap like stated on the t11 set...thanks mates, I clearly underistimated myself
[Edit2] You are right swizzle, reaching iceland crit cap is impossible!
Last edited by Brother; 2011-06-20 at 10:03 PM.
I wish I could reach the Iceland crit cap. Sadly, I can barely crit cap the Netherlands.
You really need to stack your trinkets to get there. But don't overdo it, or you might end up hitting the Arctic crit cap, and that's too cold, even for Frost Mages. Not to mention connection options there suck.
The set bonus is indeed better than I anticipated, although having toyed with it on PTR, I wish it lasted a second longer to get the last cast it does off, instead of 4 and most of a 5th before disappearing.
As to the AOE, I'll have to play with it, but a talented blizzard to gain FoF/BF procs and impact over NP might very well give the possibility to impact ignite and 3 stack FFB to all targets while dropping blizzard to both proc FoF/BF again and impact again, allowing you to refresh the FFB stack and a new ignite, spread it, then blizzard again. It won't touch fire, but it should be a bit better than blizzard spamming. The question of course is if it's worth having a frost AOE spec when you could just go fire.
The only reason I even considered it is the fact that there's a good chance we'll drop ice lance except for movement, and because of it, haste devalues just ever so slightly since more of our DPS is coming from our instants which benefit a lot more from mastery than haste. Lhiv's sim, however flawed it might be, has a near 100% uptime on the mastery proc trinket which means FFB is ticking constantly. It wasn't even modified to account for the extra procs in relation to FoF. So uptime is of no issue, it becomes a matter of when breaking blizzard for 2 GCDs for effectively a ~10-12s minor DoT and a 4s major DoT becomes a good idea.
Last edited by Kuni Zyrekai; 2011-06-21 at 09:27 AM.