Originally Posted by
Fraza
Actually, it's not just about security. Software random number generators are known to be not that random. True RNG generators use some input known to be random like cosmic white noise. Of course I'd doubt Blizzard would use a hardware based solution just to generate rolls for epic lewt, but the problem remains that software based algorhythmically generated numbers are not random.
Just to give an example: remember any time when 2 players rolled 100 on an item? I can recall this happening on multiple occasions. The chance of this happening statistically is 1 out of 10 000. I don't think I have even seen that many rolls (in raids, that is, I don't even follow the need-greed system).