I'm not talking about spiking. I spike to 40k coming from stealth, popping a pot, cooldowns and BL. I'd love to see these blue geared rogues doing steady 18k dps.
The sick thing is that world of logs show like 40k on raid bosses right now. 25k+ doesnt seem that unlikely, since no man can have top notch gear atm, if they haven't gotten every piece of loot for two weeks in a row.
(sorry ive stepped away from the forum for a day, on vaca lol.)
not specific to this reply, but to alot of people in question:
no i do not have logs/proof, but like i said, grain of salt weither you want to believe me or not.
i do not know why my sustained is higher then yours, but of 14 or so attempts on omnitron, the first minute was comprised entirely of dps on a single target. this obviously means all my procs were up for the first seconds of combat. maybe it was just very lucky rng (srs bisnis that i have to cite any and all information on an mmo-champion forum)
you can choose to believe these numbers or not, i dont really care all that much. haste is only .1 EP away from mastery on the chart from the EJ assassination guide, so im willing to believe it is just as viable, especially because i hate being drained for energy, which can mean a dps increase on a target switching fight such as omnitron.
sorry if i got your feathers rustled because your seeing different numbers then i am, maybe you all should tighten up your rotations? i dont know, learn your entire class before basing what dps should be out of a spreadsheet, there are too many factors to classify everything based on a BIS calculation for one gearset.
this is for pve, am i correct?
On your particular server, look at who's always been the best rogue and talk to them. My server has had 2, Slade and Zapz. While Zapz is hard to talk to because he's an elitist guy.
I've found that I applied all agility/haste and did lower overall damage output than all mastery.
The stats I will be getting is 8% special damage hit with melee, The problem with going through a full spell hit cap. Is it's incredibly difficult. There's honestly no point in trying to get the spell hit cap as that means every single gem socket and item will have tons of hit on it. And You may still fall short.
Try for the 8% special, run deadly poison main hand and instant offhand. I found that works great for me. Precision in the Combat tree is definately worthwhile getting regardless of who says yes or no. Because 6% is HUGE. If you make 8% natural hit rating, add 6% to that, guess what you're only a few % under the spell cap anyway.
I personally have found myself gemming and reforging for Mastery/Haste.
Doing so at level 80 found me running 7K afk at a dummy.
Doing so at level 83 found me running 11K afk at a dummy.
At level 85 on the Raiders Dummy, Still maintaining 11K afk at a dummy.
Everybody will tell you something different. But i've found the best returns from NOT going forward with tons of agility. Haste increases the replenishment of your energy. Using the same ole assassin rotation as i've always used *mut mut SD, mut mut rup, Mut Mut Env, rinse repeat* I've seen my boss dps as high as 14,500 on my rogue. Lots of people have wanted to votekick me because I make them look bad.
tons of misinformation here.
some facts:
- agi is and will be the best stat.
- don't do silly things like "gem all hit then mastery then...." it's wrong. what is best to do is to calculate the EP, since they change with your stats.
- "reforge to hit then mastery" is not totally correct. it should be "reforge to hit as much as possible close to spell hit cap and not over, then mastery" (again, need to calculate EP to see what's better for you)
- rotation is easy "mut mut snd mut mut etc". WRONG. the cycle is mut 4+ and finisher priority is snd > rup >env. nothing more. if you mut when you have 4 cp you're doing it wrong.
- gemming: if the bonus is not agi, gem full agi. if the bonus is agi, calculate EPs between full agi gemming and gemming for bonus, then do accordingly.
there are plenty of stickies/guides here, on wowhead, on ej, but most of the people link them without reading them. and they everybody asks why there are so many baddies around.
Great post. Just wanted to add: always keep your eyes on your envenom buff that lasts for max 6 seconds. I have configured mine out of the addon powerauras. try to do an envenom as soon as that buff falls off, and not before that. unless snd are about to run out and/or rupture/energycap.
does anyone know if using backstab when the target is below 35% with the talent that gives you back energy when done so is better than using mutilate?
however rogue's TOP EP value is agility but you want to get spell hit cap first as you can see our most damaging ability on boss encounters is Instant poison spell hit cap and mastery both are important but spell hit cap comes first then anything else =)