Originally Posted by
Knyx
That just doesn't make any sense. Are you saying that solo questing and mob grinding is the same atmosphere and gameplay as a dungeon? Because it's not, in any way shape or form. Especially if you are a tank or healer. Soloing and dungeon running are two very different experiences, and there is no way in hell that you can learn how to accurately play your class well through soloing. You learn in the dungeons, you perfect it in heroics, and you're expected to know it for raids. Period.
This whole thread is disgusting. I understand elitism in raids. I tolerate it to some extent in heroics. But you know you are the extreme epitome of an elitist bastard when you're actually suggestion exclusionary tactics for regular dungeons. You don't have access to a guild, or a group to play with? That sucks, it truly does...but you know what? Fucking tough. You click the random dungeon button, you take the risks. If you don't want to risk getting a bad group, then take YOUR time to form a group. That's the trade off. You want a quick dungeon that forms with minimal effort, you risk bads. You want a good dungeon, you take the time to carefully craft your own group. Sorry, you can't have the whole game tailor-made for your own convenience, while inconveniencing those you decide it should.