the reason for passive heals is, we dont start whit full rage, others start whit full mana/energy/runes/focus, we need to build rage to use rage, if we had to pop costly rage def cd´s we would never be able to use our offensive abillitys, yes there is talents to reduce or proc, and for arms charge/deadlycalm/shout but u cant spam them, fury shout/glyphed berzerker fury) cant spam them, prot charge/shout cant spam them, and u realy wana use them wisely or feal the slow build whoops dead. basicly becouse warriors know when they got the chanse of a life time to pop cd´s on some1 who hasent learned to play cata. And as far as heals go they have been nerfed which i dident mind, stop thinking u can out resili, 1 cc piss poor dmg kil a warrior or dk or whatever as u could in lather half of wotlk, funny to that arms seems to get alot of heat i think its becouse of throwdown, people dont like to lick the floor for 1sec? try beeing 100% cc´d.
Originally Posted by sac
i agree warriors are overpowered, i actually saw a warrior fighting a rogue and the rogue was at 70% health with the warrior at 20% health so i went to help the rogue end the warrior next thing i know the warrior picks up a mob kills it heals to 50% then kills the rogue heals to full and now hes atking me and kills me..im like wtf? why is this class so OP? //bad by u , smart by him, real time combat tactical thinking.
Colossus smash is your negative resilience.
My frost DK got a 32k heroic strike crit with ~1k resilience under colossus debuff last saturday. (I have yet near 2k resilience, but still totaly unable to tank a warrior under full armor pen debuff)
They can't cleanse magic, but they CAN dispel root/snares from themselves with "Acts of Sacrifice" talent. So nova self-dispel is possible.
idk if this has been posted yet, but idk why you said dk's suck, because we have probably the best self heal of the dps classes but we can only use it once every 2 mins
I don't see why this should be a problem.
1. Rogues pay with combopoints, which requires them to hit the opponent, just like warriors to get rage. Paladins are same with holy power for word of glory, enh shaman with maelstrom and so on.
2. You don't necessary have to pay with rage, you could pay with needing to be in defensive stance, doing less dmg while healing och something like that....
3. Getting rage/combopoints/holypower isn't hard none of them, but takes time to amp up.
With that being said, i could point out another thought that came to my mind . Wouldn't you prefer a strong heal that has cooldown, over weak heals that you need to sacrifice damage to get, but no cooldown? This is heals like ER, LoH and Ghoul sacrifice types. Those over having to spend 3 holy power for word of glory-type heals...
There are though something i like, if i am to believe what everybody says here. Warrior burst. I'd rather see a warrior burst down someone in order to win(and use ccs, disables silence whatever of course), than to see him withstand say a casters dmg with all the passive healing till that poor guy is oom. Saw some warrior-eleshammy duels and i almost shouted that i didn't want the shaman to lose just because his mana we're dropping. (to be fair enough, the shaman had alot of snares n shit but thats another discussion)
Play 3s and control the Warrior.
This game is not Balanced around 2s, which is what half of these complaints are coming from.
There is, after all, a reason they removed Titles being rewarded from 2s.
See, I complained about many imbalances in this game, as well.
But then I realized, "Wait. When I have a designated Healer / Someone Peeling me / Someone slowing my target, theyre not Overpowered!"
With two people attacking that Warrior, those Self Heals are FAR from overpowered.
[e] : But on the topic of Healing, I have noticed that Hybrid Casters' heals do not compare to the Healing mechanics of pure damage classes. I, personally, find that comical.
A post from a warrior regarding hunters:
Hunters suck so much for PvP right now.Honest, I crush hunters right now.
I can storm out of your roots, if I dance to berserker and wait, many wannabe pro hunters will deterrence to try to avoid the stun..then I just sprint and intercept afterwards.
I can reflect immune traps, I can trinket your monkey stun, I can throwdown or fear your Master's Call (pro tip - Fear the pet, not the hunter, so you get to even beat the living crap out of the hunter during the call - balanced), I can disarm if you haven't deterrenced yet and I think you're about to because I'm in melee range.
After Master's call, Imp Hamstring and you're stuck face to face with me.
I have obscene health regen and a health regen cooldown, plus shield wall, so even if I ever screw up and am in a bad position, being dps'd, I can pop em all and outheal your damage.
In the current patch, I don't think a good warrior can ever lose to a good hunter 1v1. In groups it often get even more biased - your roots are dispellable, mine isn't. Your CC is dispellable, mine isn't. Etc.
First of all, your gear sucks.
This late into the expansion if you have any piece below 346/352 as a pvper, you are a slacker/not a serious player. Even working 50 hours a week you can have full 352 by now, considering how TB was for a while. 333/339 gear at this point sucks.
Second, your a liar, you exaggerate to make your point seem better. No warrior beats 5 85's at the same time, its not possible, unless maybe its all melee with no stuns in green or lvl 80 gear, and he kills one after the other without them trying to kite away and then victory rushes himself back up. Meaning, this would require a good warrior in the best gear and 5 horrible keyboard turning no gear players.
Third, the warrior blew everything he had. He used enraged regen which is a 3 min CD and ate his enrage, he most likely used shield wall at some point, and he used tactics, slow fear and heroic leap.
My assumption of what really happened, either a) There were 5 of you but it was in a string and disorganised, plus players were bad. Warrior was very good and well geared, plus got a heal or 2 from a healer at max range you did not see. b) it was really 3-4 people, already injured, and bad players, which is possible 1 warrior could beat.
Personally, I have 3550 resil, and in real pvp (arena) I still can die quickly if focused by a the right classes. Bad people die in my throwdown/collosus/reckless combo, good ones have adapted and do not.
I think the majority of people on this forum are bads.
But my dreams, they aren't as empty
As my conscience seems to be
Ok i played a ret pally to 2100 in arena. now my question to you is kill a frost mage as a ret pally. ok u cant ? well its physically impossible for a pally to kill a frost mage unless hes really bad or for that lucky dc. pvp is broken i know its not balanced for 1v1 but in LK i had some chance to kill a frost mage. cata there no chance so its not being bad skilled or whatever its when your class as a whole tells you u cant kill it
the majority of PvP's in WoW are bads, but the reality is 5-10% of the PvP's base take it to a lvl of seriousness that the 90-95% never would. PvP with some people in this game is way overboard for a game....
especially when they raid as well as PvP to have the best of everything. there is only so much 'dedication' that is possible and still treating WoW as a leisurely side activity. the 5-10% obsess over it, especially if they're practicing(lol practicing WoW...)
oh and its very possible for a top Warrior to kill 5+ players and then some with their damage spikes and self healing if they're good. its very difficult to burst down a top geared/played Warrior. A Gladiator Warrior couuld pull that off pretty easy in BG's i bet.
Last edited by candyass; 2011-01-10 at 04:42 PM.