My guild is 9/12 currently. We're progressing on cho'gall. What a nightmare it's turning out to be. We're a good guild, most bosses die within a dozen attempts, only boss we really struggled with was chimaeron but we had a gibbed AoE healing setup - once we fixed that we pretty much <5 shot him. We've tried everything on cho'gall and we're near 40 wipes on him now. I don't know what the hell is going on.
Our setup will consist of the following normally;
Paladin Tank,
Feral Tank,
Holy Pala Healer,
Holy Priest Healer,
Elemental Shaman (Can go Resto if needed, we've tried both)
Myself (Demo Warlock for this fight, Destro normally)
Rogue,
Ret Paladin,
Shadow Priest,
Frost Mage.
We also have another Warlock in the guild aswell as a Druid which can go Resto or Boomkin.
We tank Cho'gall in the middle of the room, with ranged stacking (easier to interrupt mind controls (I'm beginning to think spreading may be more efficient)). Our Paladin tank tanks him until Fury where our Druid takes over, the Paladin tank brings the larger add to the center of the room where we begin nuking the add, once <30% it is dragged to the door way to be finished off. Fester Blood isn't an issue (barring RnG - shit MC targets) the adds die so efficiently its unreal (Hey! Demo Warlock AoE is very balanced!) We then continue the nuke Cho'gall. With a 3 healer setup we get 4 larger adds before Phase 2 (We pop BL after the first Mind Control), with a 2 healer setup we get 3 adds, the 4th spawns but despawns during the transition. We are ofcourse spreading whilst the large adds are alive. When we get to Phase 2 the following either happens, or a combination of the both; if 2 man healing both our healers are low on mana, <10%, even with efficient use of mana gaining abilities aswell as innervates etc, or the tenticles don't die quick enough, the new ones spawn <3seconds after the old ones die. The are being interrupted everything; no idea what goes wrong. We stack as a raid in the centre of the room with Cho'gall there too whilst melee run around killing the tenticles and ranged kill them too. Shit just tends to hit the fan here, everyones health seems to resemble the Chimaeron fight, eventually people die (beginning to think we should spread during this phase). Best attempt being around 9%. Our DPS as a whole isn't bad, far from it, if we ran WWS/WOL we'd have some people with Top 10 spots for their class, even some Top 3s.
We've tried several different positioning; including tanking cho'gall on the left portal. Tried taking the adds to the door straight away; tried everything. Think we've even tried tanking him upside down. I seriously think we're doing something wrong, something so simple.
Questions regarding the fight. I've seen it solo tanked; how are they coping with Fury of Cho'gall during his Fire Stance whilst the add is alive? Thats alot of tank damage, our tank takes huge spikes, especially if a healer gets mind controlled. How are they only 2 healing it with a single tank also; DPS is obviously insane so they only get 3 adds and the tentacles die insanely quick too, I'm just confused how they're keeping the tank up during that phase.
I understand we don't have the best setup since melee are very nice for Phase 2 (We have no Hunter/DK or Warrior DPS in the guild )