1. #1

    How much DPS loss will this be?

    5% agiltiy nerf, on top of explosive shot and black arrow nerfing...why does this sound like overkill. Probably because its the hunter class, and thats how Blizzard handles us. I hardly see how we needed both, considering fire mages, moonkins and rogues were quite easily right behind us. What good is black arrow as a 31 point talent anymore?

    They're nerfing the completely wrong things that will effect us in the future, and in PVP especially, when they could just as easily reduce the noxious stings talent that currently gives us 10% more damage with serpent sting up. They could just have easily brought that down to 2% if they wanted, but they decided to go with the nerf their scaling for the long-run and ruin them further in pvp.

    Awesome. And no changes to the horror that is the Marksmanship Tree.

  2. #2
    So, let me get this right....
    Patch 4.0.6
    Because the classes who can be anything have to do more damage than the one who's stuck with DPS.

  3. #3
    10% nerf to SV or so.

    Marks got buffed by the way. Current sims are showing SV and MM as being equal.

  4. #4
    You realize the Black Arrow nerf is only to its base damage?

  5. #5
    Quote Originally Posted by altiris View Post
    You realize the Black Arrow nerf is only to its base damage?
    You realize it still nerfs it to the point of doing less damage than explosive trap?

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