And what's wrong with that? You're nit-picking something that doesn't even matter; his suggestion here is that THESE hybrids should be MORE hybrid because they've been tantalized with parts of these mythical missing hybrid specs for a while now, and that these mysterious and sometimes oddball specs should be completed and allowed to become reality. If that makes more sense.
The problem there is it would be too easy for this ranged dps holy pala to switch over and do fairly effective offhealing. Sure an ele shaman or a balance druid can do a little offhealing, but it would be pretty crap and they'd run out of mana fairly quick. The holy pala dps wouldn't have that issue. You ust couldn't balance it properly.
No it wouldn't. Imagine if Enh had tanking talents(in vanilla we WERE meant to be able to tank) ala druids and feral while holy pallies had ranged dps followinga similar design. In short make our talent trees split slightly could be quite fun actually. For instance make it so enh has atalent that improves our armor def and crit res with shields. Actualy i think we did have something like that at one point. Make it so holy pallies get special ranged spells and or their existing spells get augmented like maybe make some talents change certain spells to ranged.
And at the end of the trees a dual talent like fury warrios have. Could be done quite easily. Well other than balance and relatively speaking.
Druids will always be the only 4 spec class (any new class they add will be too much of a pain in the ass for Blizzard to be troubled with making 4 specs for). It's not like it's anything against other hybrid classes, it's just the way it is. I'm a balance Druid and I'm jealous of a lot of other non healer classes self-heals. I'm sure I get my ass dropped in PvE environments more than Rogues, Locks and Warriors do. If you get ganged up on by mobs while doing dailies for instance, you have this whole psychological debate going on. Yes I can pop barkskin, but that buys me only a few seconds. Then I either switch out of Moonkin form, spam heals (which are so miniscule now that it's even MORE debatable whether it's worth my time), till I can survive, and sacrifice my armor bonus, or stay Boomkin and pray to God I don't die.
In other words, I think this is a bad idea. Each class is designed for certain purposes and even pure dps classes have plenty of advantages in PvE AND PvP environments.
My allies are my sword; I am their shield.
I took part in the RP Invasion, May 15, 2010
And I'll do play Guild Wars 2, where roles simply don't exist
People are missing an important point. With more classes able to tank, the ridiculous instance queues might go down a bit.
I wouldn't be opposed to shaman tanks and shockadins. Then again I don't play pvp like at all anymore and I'm sure the pvp balancing would be a nightmare(especially shockadins). For shockadins maybe throw in a talent that increases spell damage while severely decreasing healing abilities?
Last edited by ohnobees; 2011-01-15 at 12:51 AM.
Also, putting a dps spec inside a healing spec is a one way ticket to an the most OP class in the game. Bad idea.
Yeah! Our hybrid classes should use alternate fuel sources! You people are polluting Azeroth! You're worse than the Burning Legion itself! We need our mages to figure other means to fuel their needs. Look at the Hunters! They switched, and they're doing fine! You people need to think what you're doing before all of Northrend melts. The next Cataclysm is upon us! Act before it's too late! (Quick question..... Since the water levels rose, as they did in Wetlands and stuff, why didn't water levels rise in Northrend? 0.o)
And as for my answer to your question. Paladins should never be caster dps. Shamans.... Would be pretty bad ass tanks, but..... I think it's fine the way it is..... (Paladins don't deserve Casters....)