I'm starting to get to a level of frustration with the outcome of many of the raids my guild has been getting. What I mean by this is the amount of wipes it takes for us, as a guild, to down a boss. So far, we've downed Omnitron, Magmaw, Halfus, and Conclave but on those fights we had around 50, 25, 39, and 58 wipes respectively on each first kill. I've seen enough people on the forums saying they are running through these raids after 3-10 wipes to post, what the hell is my guild doing wrong?
Maloriak is now up to 80+ wipes with 10 or so best attempts below 50k hp
1st of all - we've only done 10 man raids so far(hope to god we get into 25 soon)
Omnitron - Wipes were caused by the following -
- A few late switches on shielded bosses
- Heals running insanely low on mana near the end of the fight(10% area) after 6:45-7 or so minutes
- BIG problem with killing Poison Protocol Oozes - kited them for 20 Seconds plus.
Magmaw -
- Wipes were mostly caused by adds going out of control
- A few were wipes were from people not moving for Pillar of Flame
- Low mana on healers
Halfus -
- Most wipes because a tank died from too much damage from either drakes etc. Need 3 tanks on 10man for this annoyingly. Feral tank goes kitty
- Other wipes - low mana on healers and enrage
Conclave -
- Tank switches on Frost and Nature bosses were most wipes - causing healers to die etc
- Add control on Nature boss
So far on Maloriak -
- Consuming Flames targets not moving out of flame breath
- Lose adds getting to boss viva healing aggro - causing 100k flame breath hits
- Too many adds getting out and overwhelming our kiting tank (2 frost packs, plus a mage to help freeze can't help 12 adds)
- Too little adds coming out (People stupidly interrupting)
- Tanks dieing in P2 (Figure I should tell the tank he can move from the fire/airtoss which I just read today . . . why he didn't notice he could move away from it is beyond me . . .)
- DPS dieing in P2 . . .
- Healers low on mana
What I want to know is if its just me, or are half these wipe reasons retarded and should be avoided completely? Most of the 10 man progression group (We split up people to get others in to make it fair for others that want to raid - which screws up things even more) I know are pretty good players. But I'm starting to worry that people aren't as good as they seem to me. These wipes are in raid groups of mostly the best of what we have, and I'm wanting to get into 25 man's because there vastly easier and more flexible. It just seems these problems in 10man might double in 25 man . . .
(Off topic - For Maloriak, the add tank has to kite the adds if there's 9+, right? Cuz our's is taking insane damage with 9 of em on him if he doesn't kite)
So, I really just ask you this - What is wrong? Is it our heals not healing enough? Is it our players failing at simple mechanics (DBM yells em out, yet some people say it's not calling it out for them . . . )? Or is it something else? Just please, answer me wtf is wrong >.< Personally, there's only 6-7 reliable people in these raids that I know I can count on, does it have to be 10? *Bangs head on wall wanting to kill all bosses before the dam next content patch*
PS - Server - Mok'Nathal, Guild - Belligerent - *crys at fail server rank of 212
*Goh . . that came out longer than I thought*