So there are about 2016 different class combos
It seems like PvP gameplay would be a little erratic, and all those classes would be extremely difficult to balance, no?
It looks interesting, but having 3 different talent trees running all at the same time sounds a little far-fetched to be balanced. It draws my curiousity still.
Picture a Paladin having Prot, Ret, and Holy all at the same time, but with Rift there are 4 Classes, and it seems like the Cleric is the only one that can really heal, so that would be somewhat balanced, I think.
It seems like an interesting game. It reminds me GREATLY of Dragon Age: Origins.
The rifts being the Archdemon that brings the horde together, we being the Grey Wardens and the various forces in Ferelden that must defeat them. I love Dragon Age, and I think I'll try Rift out.
I just think having 3 different sub-classes at once will be too overwhelming for me personally.
I've already picked out a combo:
Warrior; Champion/Void Knight/Riftblade
Basically an Arms Warrior, Erm... Death Knight I guess, with heavy emphasis on Dark Sim./Spell Reflects, and a Mage/Ele sham with lots of instants.
It may seem OP, but each one of those have a counter, but when combined....