Alchemy
* Alchemy: Free Action Potion now lasts 30 - (Player level - 77) * 3 if the player is above level 77. That's 30 - 8 * 3 = 6 seconds at level 85.
* Alchemy: Lifebound Alchemist Stone is no longer unique. (Now Unique-Equipped)
* Alchemy: Quicksilver Alchemist Stone is no longer unique. (Now Unique-Equipped)
* Alchemy: Vibrant Alchemist Stone is no longer unique. (Now Unique-Equipped)
* Alchemy: Volatile Alchemist Stone is no longer unique. (Now Unique-Equipped)
* Alchemy: Living Action Potion now requires 1 x Mountain Silversage instead of 2 and no longer requires Heart of the Wild
* Alchemy: Mysterious Potion now restores 1 to 30 000 health, up from 1 to 15 000.
* Alchemy: Mythical Healing Potion now restores 18900 to 23100 health, up from 7500 to 12500.
So what does this mean exactly?
Can you equip 2 of the same trinket or can you make several and equip another for OS..
Any blue post on this?
BTW when is patch 4.06due?