Originally Posted by
Despia
Only boss where you don't really have to move at all is Halfus normal. Everything else requires you to move.
1) To4W: Conclave, Al'akir
2) BoT: Halfus (fireballs), V&T (Blackout, Breath, Dazzling, Void Zoning+Debuff, Breath), Council (Waterlogged, Wind/Earth buffs, last phase), Cho'gall (crashed, fire voids)
BWD: Magmaw (worms, the AoEshit), Omnotron (LOADS of moving here), Chimaeron (feuds, perhaps the only fight where you move the least), Maloriak (a lot of moving in HC - normal red phase and perhaps green phase, and blue to follow the tank and the last phase), Atramedes (sound tornadoes or whatever, fire, breath), Nefarian (holy paladin is the best class to heal the add tank here so you're constantly moving)
4) What you're saying is, pardon for my harshness utterly bullshit. Speed enchant is the best enchant there is on boots for a person who raids, especially if he's doing hardmodes or planning on doing them. You do NOT want to waste your HR on most of the bosses.
5) Also, Divine Protection glyphs is one of the best glyphs you can possibly have. It has a noticable damage reduction, it will help you and the other healers to focus on other people and low CD.
Last Word isn't better choice than PoTI. Eod.