OK, so even after playing a DK as my main since the start of WotLK I'm still unsure exactly how Blood Tap functions. Yes, I know what it says on the tooltip, what I'm talking about are the nuances of use and other various bugs which end up having additional effects either detrimental or beneficial.
For example - through Wrath when my DPS spec (Frost) had a rotation instead of priority I would only ever use BT to pop UBA. When tanking, it was saved in case I wanted a VB when runes were cooling down. Even at that time it was fickle, and would often end up with blood runes unsynced (1B1D, for example) unless you hit it at a particular point (can't remember exactly how I used to use it).
Nowadays BT is being used as part of the DPS cycle, and I'm wondering exactly how best to implement it. I found that activating BT at the start of the fight when you have 1B inactive and 1B active (ie just used a BS), then BT will activate both runes and turn them into 2D which is real handy for an extra Oblit. However there are points midfight where I use BT under the same circumstances and all it does is change my active 1B into 1D.
What I'm doing to lead off a fight is this:
Army pre-pull (EDIT: for the purposes of clarity, I usually Army with enough time that the runes are back when I need the second set for Oblits/BS)
Pre-pot
Trinkets + PoF (2B1F2U)
Raise
Outbreak
Oblit (2BxF1U)
BS (1BxF1U)
Tap (2DxF1U)
Oblit (1DxFxU)
Using this model, I'm generally 1 GCD away from my PoF 1F coming back, so I FS and save the spare 1D for another Oblit. However, would I be better off burning that 1D straight away on a HB and waiting on another GCD for the 1U to come back before using Oblit?