He says that while licensing would certainly be complex, it would not be impossible, pointing to examples like Everquest and Minecraft. He also said that he directed the drafting of the licensing of WoW to China. "I also helped draft Blizzard's TOS and EULA, so I know quite a bit about this stuff," he added. "[Beck's] just...wrong. I don't know where he's getting his advice from, but from a legal perspective he's dead wrong. Let's say 'He thinks he knows license agreements, but he doesn't.'"