Its all very well this simulcraft melarkie and shooting at a target dummy that doesnt move and is over 80% but im wondering if this 'hard' cast AiS is a false dawn. I seem to need to move a fair bit and I wonder if once you factor in movement then this excitement over the Aimed MM may all fizzle out.....and the QQ oh my Lordy we is shizz at deeps may begin.
I think we need to discern if MM with Arcane Focus dump will be > Survival in many cases.... as Aimed Focus dump will not be used for enough of the fight.
Now firstly, I qualify things by saying im no spring chicken anymore and I probably cant pull of perfect rotations etc, I do try not to move and try to be situationaly aware / aspect dance.
But lets look at our 3 Raiding domains.
There is ALOT of movement out there in raid land, 3 or 4 bosses in Black Rock and similar in TB. I mean this is the expansion that if nothing else was sponosred by void zones, electricity and standing in fire.
BR
Magmaw...i tend to be on well/add duty so surely SV will be the one here.
Omnitron...lots of movement in general and again ranged on add duty for toxes adds....move to puddle of pew pew....spread out for litghning....
Artemedes....moving here when he flies and dodging sound....so will MM with AS > SV ?
Maloriak...SV for adds I suspect
Chimer...this one is lovely pew pew MM Aimed I suspect
Nef...not there yet.
TB
Harf-arse - Reasonable amount of repositioning, getting out of fire, knockbacks, I would imagine a fair amount of Arcane focus dumping needed here
The two dragons - Lots of movement here in not phase 1, some movement in phase 1 to dodge purple shizz and stack for buff
Council - Lots of movement again, wind, grounding...however burst phase at end should very much suit Aimed
Cho'gall - Again 50% movement I think, chasing adds, grouping up, praying, interupting.
Conclave
3 Genies - Should be ok for Aimed....movement not to bad, killing adds will now need single targetting...but that should be ok
Al-Jizerah - LOTS AND LOTS of movement in phase 1, phase 2 should be friendly to aimed, phase 3 alot of movement
So in summary....with aspect dancing we became a very versitile on the hoof dps class, our dps has been high coz we do it on the move, I hate to be the one to pee on the happy-fire....but the false god of aimed shot isnt as sexy as it looks. Simulcraft, FD, Target dummies dont move, they dont make you move and they dont knock you down.
I suspect it will be SV for adds fights, MM by small amount > SV on movement fights and MM by heaps on the 1 or 2 standy still fights.
Now gear/gemming/regorging may be quite different between the two specs as well.....so thay could mean gimping SV a fair whack further unless you have 2 gear sets.